Dwarf Fortress Bug Tracker - Dwarf Fortress |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0008253 | Dwarf Fortress | Dwarf Mode -- Jobs, Building Construction and Destruction | public | 2014-09-06 18:41 | 2015-03-26 12:34 |
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Reporter | Loci | |
Assigned To | | |
Priority | normal | Severity | minor | Reproducibility | sometimes |
Status | new | Resolution | open | |
Platform | | OS | | OS Version | |
Product Version | 0.40.11 | |
Target Version | | Fixed in Version | | |
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Summary | 0008253: Dwarf removing construction gets "creature swapped" onto construction tile, removes floor beneath his feet |
Description | A dwarf removing a walkable construction can be "creature swapped" onto the construction he is removing. If this happens, he will happily finish removing the construction and potentially plummet to his doom.
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Steps To Reproduce | build a 1-tile wide span of floor tiles
order a middle tile removed
use station orders to march military dwarves back and forth across the span until the removing dwarf ends up on the tile being removed
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Additional Information | ("Creature swapping" is when a creature in tile A moves into tile B and a creature occupying tile B is automatically relocated to tile A. Creature swapping occurs more frequently with animals and visiting creatures, however fortress dwarves will occasionally swap tiles as well.) |
Tags | creature swap |
Relationships | related to | 0003371 | new | | Non-fliers end up on top of walls (swapped positions with flying pets etc?) | has duplicate | 0008671 | resolved | Dwarfu | Dwarves will deconstruct floors under (themselves/neighboring dwarves?) causing them to fall | related to | 0007976 | new | | Minecarts suddenly 'inaccessible' while being guided | related to | 0008845 | new | | Caravan dwarves stuck in one-tile-wide corridor, trying to precede each other. |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2014-09-06 18:41 | Loci | New Issue | |
2014-09-06 20:31 | smjjames | Note Added: 0030006 | |
2014-09-07 01:01 | Footkerchief | Relationship added | related to 0003371 |
2014-09-07 12:18 | Loci | Note Added: 0030019 | |
2014-09-07 12:19 | Loci | Note Edited: 0030019 | bug_revision_view_page.php?bugnote_id=0030019#r11687 |
2014-09-07 12:59 | smjjames | Note Added: 0030023 | |
2015-01-09 06:29 | Footkerchief | Relationship added | related to 0008671 |
2015-03-26 12:34 | Loci | Tag Attached: creature swap | |
2015-03-29 07:56 | Footkerchief | Relationship added | related to 0007976 |
2015-03-29 07:56 | Footkerchief | Relationship added | related to 0008845 |
2016-05-11 21:54 | Dwarfu | Relationship replaced | has duplicate 0008671 |
2016-05-11 21:54 | Dwarfu | Issue Monitored: Detros | |
Notes |
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This is a really old bug that goes back to 40D at least, maybe older. Also related is that they'll remove a construction while another dwarf is standing on it and sometimes (as is often the case for stairs), they'll stand right on the stair they're removing, causing them to fall. |
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(0030019)
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Loci
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2014-09-07 12:18
(edited on: 2014-09-07 12:19) |
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@smjjames: Some of those details are outdated. Dwarves will cancel removal if another dwarf is standing on the tile (though there appears to be a timing window where the tile will still be removed right after another dwarf moves to it). The fact that they don't cancel when they are the ones standing on the construction becomes all the more buggy in comparison.
The stair removal problem, however, still applies.
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It's entirely possible that I've been observing the 'creature swap' issue. |
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