Dwarf Fortress Bug Tracker - Dwarf Fortress |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0000085 | Dwarf Fortress | General | public | 2010-04-01 20:24 | 2011-03-15 21:36 |
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Reporter | aepurniet | |
Assigned To | Toady One | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | closed | Resolution | fixed | |
Platform | | OS | | OS Version | |
Product Version | | |
Target Version | | Fixed in Version | 0.31.02 | |
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Summary | 0000085: Organ meats can't be cooked at kitchen |
Description | cannot use prepared ___ lung/heart/eyeball/spleen/ ... in cooking, chopped liver too. |
Steps To Reproduce | if all you have is prepared organs, the cook __ meal job will fail. |
Additional Information | |
Tags | food, raw file, workshop |
Relationships | has duplicate | 0000711 | closed | Footkerchief | Meat shown in food stores but not in kitchen list - Kitchen list shows Dwarven beer twice | has duplicate | 0001262 | resolved | Footkerchief | Eatable Animal Stuff is not linked to Food Hauling |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2010-04-01 20:24 | aepurniet | New Issue | |
2010-04-02 06:34 | Todestool | Tag Attached: food | |
2010-04-02 06:34 | Todestool | Tag Attached: workshop | |
2010-04-02 06:53 | Jimmy | Note Added: 0000160 | |
2010-04-02 19:15 | heathkit | Note Added: 0000370 | |
2010-04-02 21:06 | PolySoup | Note Added: 0000411 | |
2010-04-03 14:42 | Malicus | Note Added: 0000664 | |
2010-04-03 14:42 | Malicus | Note Edited: 0000664 | bug_revision_view_page.php?bugnote_id=0000664#r169 |
2010-04-03 14:42 | Malicus | Note Edited: 0000664 | bug_revision_view_page.php?bugnote_id=0000664#r170 |
2010-04-03 23:25 | rdwulfe | Issue Monitored: rdwulfe | |
2010-04-04 14:24 | adeptable | Issue Monitored: adeptable | |
2010-04-05 15:32 | Creidieki | Tag Attached: raw file | |
2010-04-06 06:57 | slitherrr | Note Added: 0001424 | |
2010-04-06 07:03 | DoctorZuber | Note Added: 0001429 | |
2010-04-07 10:34 | Footkerchief | Summary | cannot use prepared ___ lung/heart/eyeball/spleen/ ... in cooking => Organ meats can't be cooked at kitchen |
2010-04-07 19:32 | Footkerchief | Relationship added | has duplicate 0000711 |
2010-04-08 08:55 | SirPenguin | Note Added: 0002050 | |
2010-04-08 08:55 | SirPenguin | Tag Attached: CLOSE THIS | |
2010-04-08 08:55 | SirPenguin | Tag Attached: FIXED IN 31.02 | |
2010-04-08 09:19 | Footkerchief | Status | new => resolved |
2010-04-08 09:19 | Footkerchief | Status | resolved => assigned |
2010-04-08 09:19 | Footkerchief | Assigned To | => Toady One |
2010-04-08 09:19 | Footkerchief | Status | assigned => resolved |
2010-04-08 09:19 | Footkerchief | Fixed in Version | => 0.31.02 |
2010-04-08 09:19 | Footkerchief | Resolution | open => fixed |
2010-04-18 15:23 | rdwulfe | Issue End Monitor: rdwulfe | |
2010-06-09 06:46 | Toady One | Status | resolved => closed |
2010-07-13 15:52 | Footkerchief | Relationship added | has duplicate 0001262 |
2010-12-11 08:56 | Dwarfu | Tag Detached: FIXED IN 31.02 | |
2011-03-15 21:36 | Logical2u | Tag Detached: CLOSE THIS | |
Notes |
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(0000160)
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Jimmy
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2010-04-02 06:53
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Raw file material_template_default.txt [MEAT] tag doesn't allow cooking; adding [EDIBLE_COOKED] tag resolves issue. |
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Seeing the same problem. Added [EDIBLE_COOKED] to every template with a meat tag, but I still can't cook meats. Do I need to restart the map for this change to take effect? |
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I believe that you need to gen a new world for tags that are added/removed to take effect, but tags that just have values changed don't need a world gen. |
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heathkit, the raws for a world are saved in its save folder now, so edit those if you want to change the raws for an existing world.
This problem applies to normal meat, too. I think that this is because [MEAT] implies [EDIBLE] but not [EDIBLE_COOKED].
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Confirming note 0000160 by Jimmy: Adding EDIBLE_COOKED in material_template_default.txt in the raws of the region folder in use resolves issue. |
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Has anyone considered the possibility that this might be working as intended ? from the name of these objects alone I get the impression that they're coming to us pre-cooked or whatever it is you do to prepare hearts and eyeballs and brains. lol. |
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Fixed in the latest version (confirmed in 31.02) |
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