Dwarf Fortress Bug Tracker - Dwarf Fortress |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0008573 | Dwarf Fortress | Cave-ins | public | 2014-11-22 06:42 | 2015-01-09 07:29 |
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Reporter | ptb_ptb | |
Assigned To | Footkerchief | |
Priority | normal | Severity | minor | Reproducibility | sometimes |
Status | resolved | Resolution | duplicate | |
Platform | PC | OS | Windows | OS Version | 7 |
Product Version | 0.40.18 | |
Target Version | | Fixed in Version | | |
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Summary | 0008573: Unsupported land not dropping (yes, cave-ins are enabled) |
Description | I dug out a channel around about 2/3 of the map, channeled out an aquifer layer, and then tried to drop it. It didn't drop. I'm pretty sure there is nothing visible that could be supporting it. Clear gap all the way around and clear water all the way underneath. |
Steps To Reproduce | * Load save
* Look |
Additional Information | I had a big platform area above supported by trees an a stairway. That collapsed properly when every supporting thing was removed.
Save: http://dffd.wimbli.com/file.php?id=10110 [^] |
Tags | Save Included, Save Needs Testing |
Relationships | duplicate of | 0006949 | resolved | Toady One | Building in trees and then chopping down the tree leaves the building floating in the air | related to | 0008555 | resolved | Toady One | Pathfinding is not updated when trees are cut down |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2014-11-22 06:42 | ptb_ptb | New Issue | |
2014-11-22 06:55 | smjjames | Note Added: 0031114 | |
2014-11-22 06:57 | ptb_ptb | Note Added: 0031115 | |
2014-11-22 06:57 | smjjames | Note Edited: 0031114 | bug_revision_view_page.php?bugnote_id=0031114#r12376 |
2014-11-22 07:02 | ptb_ptb | Note Edited: 0031115 | bug_revision_view_page.php?bugnote_id=0031115#r12378 |
2014-11-22 07:14 | ptb_ptb | Note Edited: 0031115 | bug_revision_view_page.php?bugnote_id=0031115#r12379 |
2014-11-22 07:19 | ptb_ptb | Note Added: 0031117 | |
2014-11-22 07:22 | ptb_ptb | Note Edited: 0031117 | bug_revision_view_page.php?bugnote_id=0031117#r12383 |
2014-11-22 07:33 | ptb_ptb | Note Edited: 0031117 | bug_revision_view_page.php?bugnote_id=0031117#r12384 |
2014-12-27 09:30 | ptb_ptb | Note Added: 0031510 | |
2014-12-27 09:33 | lethosor | Additional Information Updated | bug_revision_view_page.php?rev_id=12607#r12607 |
2014-12-27 09:34 | lethosor | Tag Attached: Save Included | |
2014-12-27 09:34 | lethosor | Tag Attached: Save Needs Testing | |
2014-12-27 19:33 | Footkerchief | Relationship added | related to 0008555 |
2015-01-02 14:10 | ptb_ptb | Note Added: 0031643 | |
2015-01-09 06:54 | ptb_ptb | Note Added: 0031817 | |
2015-01-09 07:29 | Footkerchief | Note Added: 0031818 | |
2015-01-09 07:29 | Footkerchief | Relationship added | duplicate of 0006949 |
2015-01-09 07:29 | Footkerchief | Status | new => resolved |
2015-01-09 07:29 | Footkerchief | Resolution | open => duplicate |
2015-01-09 07:29 | Footkerchief | Assigned To | => Footkerchief |
Notes |
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(0031114)
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smjjames
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2014-11-22 06:55
(edited on: 2014-11-22 06:57) |
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Are you absolutely sure? Check above and below it for anything that might be connecting it.
Not sure if trees that have adjecant canopies would stop it from falling.
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(0031115)
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ptb_ptb
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2014-11-22 06:57
(edited on: 2014-11-22 07:14) |
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I<s>'m</s> was 99.8% sure. And I <s>have</s>did, several times.
Ah, there's an up stairway that I didn't think would provide support, but seeing as it hasn't collapsed, maybe it actually does. Whoops. I'll see if I can get rid of the bugger.
[EDIT] Update. It appears that the large lump of land has decided that it is actually unsupported and started dropping of its own accord. I had started work to break the upper stairs mentioned above, but not actually done so. It was possibly triggered into action when I built a small ramp and floor above where the upper stairs is (in preparation for dropping crap on it from above).
Incidentally, for those reading this interested in 'big splash' mechanics this again showed the 'chasm formation' behavior. Where giant lumps of rock dropped from above gain a one tile split through the middle.
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(0031117)
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ptb_ptb
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2014-11-22 07:19
(edited on: 2014-11-22 07:33) |
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Save file: http://dffd.wimbli.com/file.php?id=10110 [^]
You can probably get it to collapse by building a ramp, wall, and floor over the chasm on the left (one z up from ground level) above where the up stairs are.
[EDIT] All trees were cut down on left hand side of map.
(Posted wrong link)
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I think this may be related to 0008555 Pathfinding not updated when trees cut down. If the land was supported by trees, but the trees were cut down, it may not be updating the 'supported/not supported' thing. |
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Also probably related to / duplicate of 0006949 |
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I'm pretty sure this was 0006949 and is fixed. |
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