Dwarf Fortress Bug Tracker - Dwarf Fortress |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0008707 | Dwarf Fortress | Dwarf Mode -- Environment | public | 2015-01-07 21:12 | 2015-01-08 06:09 |
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Reporter | Catharsis | |
Assigned To | Footkerchief | |
Priority | normal | Severity | minor | Reproducibility | sometimes |
Status | resolved | Resolution | duplicate | |
Platform | | OS | | OS Version | |
Product Version | | |
Target Version | | Fixed in Version | | |
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Summary | 0008707: Fire Imp floats through walls. |
Description | Fire imps can get into the fortress straight through solid natural rock walls without ever even have breached the magma sea.
I've actually had this problem come up a few times, and it applies to all subterranean creatures it seems. A few times, I've completely sealed off my stairwell and had creatures appear inside of it, with no possible way they could have entered. Especially annoying in the case of a cave crocodile that killed off a few dwarves.
Now I just had it happen again and I know for a fact they are pathing through walls because I just so happened to be looking for the magma sea at the very bottom of the map and had not breached it yet when a fire imp appeared at the bottom of my stairwell while I was watching. |
Steps To Reproduce | Take a bunch of miners and food/drink, just dig straight down until you find warm stone, dig around it without breaching, and wait for something to appear. |
Additional Information | |
Tags | No tags attached. |
Relationships | duplicate of | 0008383 | resolved | Toady One | Flying/swimming/climbing creatures can move vertically through diagonal gaps containing down-stairways |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2015-01-07 21:12 | Catharsis | New Issue | |
2015-01-08 00:37 | Detros | Note Added: 0031760 | |
2015-01-08 00:51 | Detros | Issue Monitored: Detros | |
2015-01-08 01:55 | Catharsis | Note Added: 0031761 | |
2015-01-08 01:57 | Catharsis | Note Edited: 0031761 | bug_revision_view_page.php?bugnote_id=0031761#r12712 |
2015-01-08 06:08 | Detros | Note Added: 0031764 | |
2015-01-08 06:09 | Footkerchief | Note Added: 0031765 | |
2015-01-08 06:09 | Footkerchief | Relationship added | duplicate of 0008383 |
2015-01-08 06:09 | Footkerchief | Status | new => resolved |
2015-01-08 06:09 | Footkerchief | Resolution | open => duplicate |
2015-01-08 06:09 | Footkerchief | Assigned To | => Footkerchief |
2015-01-08 06:10 | Footkerchief | Note Edited: 0031765 | bug_revision_view_page.php?bugnote_id=0031765#r12714 |
Notes |
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(0031760)
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Detros
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2015-01-08 00:37
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Movement was reported via two-level diagonal path in 0007130 and 0008383. Can that be your case too?
Can you upload your zipped region that reproduces the problem (fire imp has just been found/will soon appear in seemingly enclosed stairwell near magma sea layer) to http://dffd.wimbli.com/, [^] please, and post link to that save file here?
Also, which version of game (0.40.something?) and for which platform (Windows, Linux, Mac?) are you using? Any mods installed? |
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(0031761)
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Catharsis
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2015-01-08 01:55
(edited on: 2015-01-08 01:57) |
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Yep, you're absolutely right, he spawned right where it connects by diagonal, and I'm using the absolute newest version completely vanilla. I will hunt down the save (I've got like 30 of them now so it will take a bit) if you still think it's necessary.
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(0031764)
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Detros
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2015-01-08 06:08
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IMO 0008333 seems to be the right spot for that save then; it is missing one now. I would say, let's close this report as a duplicate of 8333, post a link to your uploaded region to 8333 and change the description of 8333 so it is "not only flying/swimming creatures but also climbing ones" after recent updates.
We reporters are unable to do such changes but some manager will surely appear soon. |
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(0031765)
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Footkerchief
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2015-01-08 06:09
(edited on: 2015-01-08 06:10) |
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If you upload a save, please post it at 0008383. I don't know if a save is needed for this one, though.
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