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0008720Dwarf FortressMiscellaneous Crashespublic2015-01-10 11:102015-01-12 14:24
badgerstorm 
lethosor 
immediatecrashalways
resolvedno change required 
OSX10.6
0.40.24 
 
0008720: After installing graphics, game freezes upon selecting world gen.
After installing Phoebus graphics into a completely fresh version of DF - no modding, no DFHack, pure vanilla - whenever I select either Create New World or advanced worldgen, this white rectangle pops up that covers whatever is behind it on the screen, and the game just freezes such that I need to force quit. I also had this problem with 40.23. Whether or not I use the TrueType init, it still happens, and I haven't found anything else helpful on Mantis. It doesn't occur without the graphics, and when I bring in saves from older versions, it runs them just fine.
1. Install DF 20.24 on OSX.
2. Install Phoebus using the directions here:

http://www.bay12forums.com/smf/index.php?topic=137096.msg5764730#msg5764730 [^]

3. Highlight either Create New World or Design New World Using Advanced Parameters.
4. Press enter and watch the box come up.
No tags attached.
related to 0008721confirmed lethosor Dialog boxes can fail to display properly, leaving an undismissable "white box" (sometimes) and freezing DF 
Issue History
2015-01-10 11:10badgerstormNew Issue
2015-01-10 12:56FootkerchiefNote Added: 0031860
2015-01-10 12:56FootkerchiefAssigned To => Footkerchief
2015-01-10 12:56FootkerchiefStatusnew => needs feedback
2015-01-10 13:11lethosorNote Added: 0031861
2015-01-10 13:18lethosorRelationship addedrelated to 0008721
2015-01-10 13:37fricyNote Added: 0031862
2015-01-10 14:32badgerstormNote Added: 0031864
2015-01-10 14:32badgerstormStatusneeds feedback => assigned
2015-01-10 14:44badgerstormNote Edited: 0031864bug_revision_view_page.php?bugnote_id=0031864#r12771
2015-01-12 13:40badgerstormNote Added: 0031913
2015-01-12 14:24lethosorNote Added: 0031914
2015-01-12 14:24lethosorStatusassigned => resolved
2015-01-12 14:24lethosorResolutionopen => no change required
2015-01-12 14:24lethosorAssigned ToFootkerchief => lethosor

Notes
(0031860)
Footkerchief   
2015-01-10 12:56   
Anything in errorlog.txt?
(0031861)
lethosor   
2015-01-10 13:11   
Does this happen with vanilla raws in the raw/ folder? If not, this is almost certainly due to a problem with raws distributed in that graphics set (or a problem installing them).
(0031862)
fricy   
2015-01-10 13:37   
Most likely problem is that there are 2 Phoebus package. The full contains everything including df.exe, while the upgrade only the phoebus specific raws. Using the latter results in incomplete raws if following my instructions written for the first. User error, report can be closed.
(0031864)
badgerstorm   
2015-01-10 14:32   
(edited on: 2015-01-10 14:44)
I've found the errorlog, and apparently somehow the mods I did got carried over?

undefined local plant material set to default: ROOT_MUCK SEED
undefined local plant material set to default: TUBER_BLOATED SEED
*** Error(s) finalizing the creature FLESH_BALL
undefined local creature material set to default: FLESH_BALL MUSCLE
*** Error(s) finalizing the creature POND_GRABBER
undefined local creature material set to default: POND_GRABBER CLAW
*** Error(s) finalizing the creature CAVE_FLOATER
undefined local creature material set to default: CAVE_FLOATER LEATHER
*** Error(s) finalizing the creature CAVE_BLOB
undefined local creature material set to default: CAVE_BLOB LEATHER
*** Error(s) finalizing the creature WAMBLER_FLUFFY
undefined local creature material set to default: WAMBLER_FLUFFY TALLOW
undefined local creature material set to default: WAMBLER_FLUFFY LEATHER
undefined local creature material set to default: WAMBLER_FLUFFY FAT
undefined local creature material set to default: WAMBLER_FLUFFY HAIR
*** Error(s) finalizing the creature MUSSEL
undefined local creature material set to default: MUSSEL TALLOW
undefined local creature material set to default: MUSSEL LEATHER
*** Error(s) finalizing the creature OYSTER
undefined local creature material set to default: OYSTER TALLOW
undefined local creature material set to default: OYSTER LEATHER
*** Error(s) finalizing the creature PANGOLIN
undefined local creature material set to default: PANGOLIN SKIN
*** Error(s) finalizing the creature PANGOLIN_MAN
undefined local creature material set to default: PANGOLIN_MAN SKIN
*** Error(s) finalizing the creature GIANT_PANGOLIN
undefined local creature material set to default: GIANT_PANGOLIN SKIN
*** Error(s) found in the file "data/save/region1/raw/objects/creature_riverlakepool_new.txt"
BEAVER:Unrecognized Creature Token: ANY_TEMPERATE_SWAMP
BEAVER_MAN:Unrecognized Creature Token: ANY_TEMPERATE_SWAMP
GIANT_BEAVER:Unrecognized Creature Token: ANY_TEMPERATE_SWAMP
*** Error(s) found in the file "data/save/region1/raw/objects/creature_standard.txt"
AQUILOUP:Unrecognized Creature Caste Body Gloss Token: TALON
AQUILOUP:Attack SCRATCH seems to have correct format but could not find proper BPs in any caste, so not added
undefined local plant material set to default: ROOT_MUCK SEED
undefined local plant material set to default: TUBER_BLOATED SEED
*** Error(s) finalizing the creature FLESH_BALL
undefined local creature material set to default: FLESH_BALL MUSCLE
*** Error(s) finalizing the creature POND_GRABBER
undefined local creature material set to default: POND_GRABBER CLAW
*** Error(s) finalizing the creature CAVE_FLOATER
undefined local creature material set to default: CAVE_FLOATER LEATHER
*** Error(s) finalizing the creature CAVE_BLOB
undefined local creature material set to default: CAVE_BLOB LEATHER
*** Error(s) finalizing the creature WAMBLER_FLUFFY
undefined local creature material set to default: WAMBLER_FLUFFY TALLOW
undefined local creature material set to default: WAMBLER_FLUFFY LEATHER
undefined local creature material set to default: WAMBLER_FLUFFY FAT
undefined local creature material set to default: WAMBLER_FLUFFY HAIR
*** Error(s) finalizing the creature MUSSEL
undefined local creature material set to default: MUSSEL TALLOW
undefined local creature material set to default: MUSSEL LEATHER
*** Error(s) finalizing the creature OYSTER
undefined local creature material set to default: OYSTER TALLOW
undefined local creature material set to default: OYSTER LEATHER
*** Error(s) finalizing the creature AQUILOUP
undefined local creature material set to default: AQUILOUP NAIL
undefined local creature material set to default: AQUILOUP FEATHER
*** Error(s) finalizing the creature FAIRY_DRAGON
undefined local creature material set to default: FAIRY_DRAGON CHITIN
*** Error(s) finalizing the creature PANGOLIN
undefined local creature material set to default: PANGOLIN SKIN
*** Error(s) finalizing the creature PANGOLIN_MAN
undefined local creature material set to default: PANGOLIN_MAN SKIN
*** Error(s) finalizing the creature GIANT_PANGOLIN
undefined local creature material set to default: GIANT_PANGOLIN SKIN
*** Error(s) found in the file "data/save/region1/raw/objects/creature_riverlakepool_new.txt"
BEAVER:Unrecognized Creature Token: ANY_TEMPERATE_SWAMP
BEAVER_MAN:Unrecognized Creature Token: ANY_TEMPERATE_SWAMP
GIANT_BEAVER:Unrecognized Creature Token: ANY_TEMPERATE_SWAMP
*** Error(s) found in the file "data/save/region1/raw/objects/creature_standard.txt"
AQUILOUP:Unrecognized Creature Caste Body Gloss Token: TALON
AQUILOUP:Attack SCRATCH seems to have correct format but could not find proper BPs in any caste, so not added
undefined local plant material set to default: ROOT_MUCK SEED
undefined local plant material set to default: TUBER_BLOATED SEED
*** Error(s) finalizing the creature FLESH_BALL
undefined local creature material set to default: FLESH_BALL MUSCLE
*** Error(s) finalizing the creature POND_GRABBER
undefined local creature material set to default: POND_GRABBER CLAW
*** Error(s) finalizing the creature CAVE_FLOATER
undefined local creature material set to default: CAVE_FLOATER LEATHER
*** Error(s) finalizing the creature CAVE_BLOB
undefined local creature material set to default: CAVE_BLOB LEATHER
*** Error(s) finalizing the creature WAMBLER_FLUFFY
undefined local creature material set to default: WAMBLER_FLUFFY TALLOW
undefined local creature material set to default: WAMBLER_FLUFFY LEATHER
undefined local creature material set to default: WAMBLER_FLUFFY FAT
undefined local creature material set to default: WAMBLER_FLUFFY HAIR
*** Error(s) finalizing the creature MUSSEL
undefined local creature material set to default: MUSSEL TALLOW
undefined local creature material set to default: MUSSEL LEATHER
*** Error(s) finalizing the creature OYSTER
undefined local creature material set to default: OYSTER TALLOW
undefined local creature material set to default: OYSTER LEATHER
*** Error(s) finalizing the creature AQUILOUP
undefined local creature material set to default: AQUILOUP NAIL
undefined local creature material set to default: AQUILOUP FEATHER
*** Error(s) finalizing the creature FAIRY_DRAGON
undefined local creature material set to default: FAIRY_DRAGON CHITIN
*** Error(s) finalizing the creature PANGOLIN
undefined local creature material set to default: PANGOLIN SKIN
*** Error(s) finalizing the creature PANGOLIN_MAN
undefined local creature material set to default: PANGOLIN_MAN SKIN
*** Error(s) finalizing the creature GIANT_PANGOLIN
undefined local creature material set to default: GIANT_PANGOLIN SKIN
*** Error(s) found in the file "data/save/region3/raw/objects/creature_standard.txt"
AQUILOUP:Unrecognized Creature Caste Body Gloss Token: TALON
AQUILOUP:Attack SCRATCH seems to have correct format but could not find proper BPs in any caste, so not added
*** Error(s) found in the file "data/save/region3/raw/objects/creature_tropical_new.txt"
BONGO:Attack HGORE seems to have correct format but could not find proper BPs in any caste, so not added
BONGO:Unrecognized Creature Token: [SET_TL_GROUP
BONGO Color Mod Ending With (CHESTNUT,1) Was Not Used
undefined local plant material set to default: ROOT_MUCK SEED
undefined local plant material set to default: TUBER_BLOATED SEED
*** Error(s) finalizing the creature FLESH_BALL
undefined local creature material set to default: FLESH_BALL MUSCLE
*** Error(s) finalizing the creature POND_GRABBER
undefined local creature material set to default: POND_GRABBER CLAW
*** Error(s) finalizing the creature CAVE_FLOATER
undefined local creature material set to default: CAVE_FLOATER LEATHER
*** Error(s) finalizing the creature CAVE_BLOB
undefined local creature material set to default: CAVE_BLOB LEATHER
*** Error(s) finalizing the creature WAMBLER_FLUFFY
undefined local creature material set to default: WAMBLER_FLUFFY TALLOW
undefined local creature material set to default: WAMBLER_FLUFFY LEATHER
undefined local creature material set to default: WAMBLER_FLUFFY FAT
undefined local creature material set to default: WAMBLER_FLUFFY HAIR
*** Error(s) finalizing the creature MUSSEL
undefined local creature material set to default: MUSSEL TALLOW
undefined local creature material set to default: MUSSEL LEATHER
*** Error(s) finalizing the creature OYSTER
undefined local creature material set to default: OYSTER TALLOW
undefined local creature material set to default: OYSTER LEATHER
*** Error(s) finalizing the creature AQUILOUP
undefined local creature material set to default: AQUILOUP NAIL
undefined local creature material set to default: AQUILOUP FEATHER
*** Error(s) finalizing the creature FAIRY_DRAGON
undefined local creature material set to default: FAIRY_DRAGON CHITIN
*** Error(s) finalizing the creature PANGOLIN
undefined local creature material set to default: PANGOLIN SKIN
*** Error(s) finalizing the creature PANGOLIN_MAN
undefined local creature material set to default: PANGOLIN_MAN SKIN
*** Error(s) finalizing the creature GIANT_PANGOLIN
undefined local creature material set to default: GIANT_PANGOLIN SKIN
*** Error(s) found in the file "raw/objects/creature_standard.txt"
AQUILOUP:Unrecognized Creature Caste Body Gloss Token: TALON
AQUILOUP:Attack SCRATCH seems to have correct format but could not find proper BPs in any caste, so not added
*** Error(s) found in the file "raw/objects/creature_tropical_new.txt"
BONGO:Attack HGORE seems to have correct format but could not find proper BPs in any caste, so not added
BONGO:Unrecognized Creature Token: [SET_TL_GROUP
BONGO Color Mod Ending With (STRIPES_CHESTNUT_WHITE,1) Was Not Used
undefined local plant material set to default: ROOT_MUCK SEED
undefined local plant material set to default: TUBER_BLOATED SEED
*** Error(s) finalizing the creature FLESH_BALL
undefined local creature material set to default: FLESH_BALL MUSCLE
*** Error(s) finalizing the creature POND_GRABBER
undefined local creature material set to default: POND_GRABBER CLAW
*** Error(s) finalizing the creature CAVE_FLOATER
undefined local creature material set to default: CAVE_FLOATER LEATHER
*** Error(s) finalizing the creature CAVE_BLOB
undefined local creature material set to default: CAVE_BLOB LEATHER
*** Error(s) finalizing the creature WAMBLER_FLUFFY
undefined local creature material set to default: WAMBLER_FLUFFY TALLOW
undefined local creature material set to default: WAMBLER_FLUFFY LEATHER
undefined local creature material set to default: WAMBLER_FLUFFY FAT
undefined local creature material set to default: WAMBLER_FLUFFY HAIR
*** Error(s) finalizing the creature MUSSEL
undefined local creature material set to default: MUSSEL TALLOW
undefined local creature material set to default: MUSSEL LEATHER
*** Error(s) finalizing the creature OYSTER
undefined local creature material set to default: OYSTER TALLOW
undefined local creature material set to default: OYSTER LEATHER
*** Error(s) finalizing the creature AQUILOUP
undefined local creature material set to default: AQUILOUP NAIL
undefined local creature material set to default: AQUILOUP FEATHER
*** Error(s) finalizing the creature FAIRY_DRAGON
undefined local creature material set to default: FAIRY_DRAGON CHITIN
*** Error(s) finalizing the creature PANGOLIN
undefined local creature material set to default: PANGOLIN SKIN
*** Error(s) finalizing the creature PANGOLIN_MAN
undefined local creature material set to default: PANGOLIN_MAN SKIN
*** Error(s) finalizing the creature GIANT_PANGOLIN
undefined local creature material set to default: GIANT_PANGOLIN SKIN

Bongo, aquiloup, and fairy dragon are all creatures I modded in myself.

EDIT: I copied the raws from my (safely installed) 40.19 file into my 40.24 file, and that appears to have fixed it (as well as saving me a lot of modding). However, I'm not sure how I will fix this in the future with versions that have significant raw changes.

(0031913)
badgerstorm   
2015-01-12 13:40   
Turns out I was installing the graphics wrong, copying the entire raw folders instead of their contents due to mis-reading the OSX instructions.

This is incredibly embarrassing.
(0031914)
lethosor   
2015-01-12 14:24   
Yeah, raw modifications like this can be tricky sometimes. Thanks for reporting back!