Dwarf Fortress Bug Tracker - Dwarf Fortress |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0008738 | Dwarf Fortress | Dwarf Mode -- Invasions | public | 2015-01-13 11:47 | 2018-10-17 15:31 |
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Reporter | Button | |
Assigned To | Footkerchief | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | assigned | Resolution | open | |
Platform | | OS | | OS Version | |
Product Version | 0.40.23 | |
Target Version | | Fixed in Version | | |
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Summary | 0008738: Separated enemy squad stalls out |
Description | If a squad of invaders is separated from each other and have no path to each other, they just stand around until they eventually leave. |
Steps To Reproduce | 1. Create bridge-a-pult on a river
2. Bridge-a-pult part of a siege squad to the opposite side of the river
3. Watch |
Additional Information | Related to 0001598
Save at http://dffd.wimbli.com/file.php?id=10437 [^] |
Tags | Save Included, Save Needs Testing |
Relationships | related to | 0001598 | resolved | Toady One | Enemy squads will never abandon their caged leader |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2015-01-13 11:47 | Button | New Issue | |
2015-01-13 11:47 | Button | Tag Attached: Save Included | |
2015-01-13 11:47 | Button | Tag Attached: Save Needs Testing | |
2015-01-13 14:31 | Footkerchief | Note Added: 0031924 | |
2015-01-13 14:31 | Footkerchief | Assigned To | => Footkerchief |
2015-01-13 14:31 | Footkerchief | Status | new => needs feedback |
2015-01-13 14:38 | Footkerchief | Note Edited: 0031924 | bug_revision_view_page.php?bugnote_id=0031924#r12788 |
2015-01-14 14:09 | Button | Note Added: 0031929 | |
2015-01-14 14:09 | Button | Status | needs feedback => assigned |
2015-01-14 14:42 | Footkerchief | Relationship added | related to 0001598 |
2018-10-17 15:31 | taleden | Note Added: 0038876 | |
Notes |
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(0031924)
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Footkerchief
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2015-01-13 14:31
(edited on: 2015-01-13 14:38) |
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Does "separated from each other" mean "separated from the leader", or does separating a non-leader still cause the leader to stand around?
Possibly a simpler way to put it: does the leader ever stand around?
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(0031929)
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Button
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2015-01-14 14:09
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I'm pretty sure that separating anyone causes everyone to stand around, but it's possible that, by chance, every time I've separated someone it's been the leader. |
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I just encountered this issue as well, when using a retracting bridge to drop invaders into a drowning pit trap. Whenever a squad leader fell in and became separated from their squad, the others behind them stopped dead and wouldn't budge; because the leader was neither dead nor caged but simply inaccessible, no new leader as assigned.
So I wrote a DFHack script to detect invaders whose group leader was unreachable and promote one of them to be a new group leader for the others. After running that, the stalled and idle invaders picked right up again pathing into the fort behind their newly nominated leaders. |
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