Dwarf Fortress Bug Tracker - Dwarf Fortress |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0008909 | Dwarf Fortress | Dwarf Mode -- Moods | public | 2015-04-06 07:23 | 2015-04-06 10:21 |
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Reporter | JonBaker_123 | |
Assigned To | lethosor | |
Priority | normal | Severity | trivial | Reproducibility | sometimes |
Status | resolved | Resolution | duplicate | |
Platform | | OS | | OS Version | |
Product Version | 0.40.24 | |
Target Version | | Fixed in Version | | |
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Summary | 0008909: Forbidding main item(s) used in a mood results in strange artifacts |
Description | I've tried this so far for cloth and leather moods. Let's say you have a clothier in a mood, who requires:
- cloth
- cloth
- gem
- wood
Forbidding the two cloths will give you an IRON piece of artifact clothing. I have yet to test the viability of these iron clothings as armor. This did not work for bags, but worked for anything wearable. I have noticed a similar result with leather moods. |
Steps To Reproduce | Get a dwarf in a mood. Once they begin construction, forbid the main item(s) (preferably during the pause state that occurs when 'Urist has begun a mysterious construction!'). Get a strange result. |
Additional Information | |
Tags | No tags attached. |
Relationships | duplicate of | 0005625 | new | | "Bone" artifact ends up being iron if the mood dwarf is interrupted (by forbidding, combat, etc) |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2015-04-06 07:23 | JonBaker_123 | New Issue | |
2015-04-06 08:40 | Afghani84 | Note Added: 0032527 | |
2015-04-06 09:04 | JonBaker_123 | Note Added: 0032530 | |
2015-04-06 09:15 | Afghani84 | Note Added: 0032532 | |
2015-04-06 10:21 | lethosor | Note Added: 0032535 | |
2015-04-06 10:21 | lethosor | Status | new => resolved |
2015-04-06 10:21 | lethosor | Resolution | open => fixed |
2015-04-06 10:21 | lethosor | Assigned To | => lethosor |
2015-04-06 10:21 | lethosor | Resolution | fixed => duplicate |
2015-04-06 10:21 | lethosor | Relationship added | duplicate of 0005625 |
Notes |
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Please search for an already existing report (google 'artifact' and 'iron' in this case) before opening a new one. You can see the original report here: 0005625. Hope this helps! |
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My apologies, I'm new to this thing. I'm currently testing this with just about every mood my fortress has - should I post those to the original report or here? |
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No worries, just wanted to let you know. Please post it in the original one since this one will be closed as a duplicate soon. Thanks! |
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Thanks!
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