Dwarf Fortress Bug Tracker - Dwarf Fortress |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0009067 | Dwarf Fortress | Dwarf Mode -- Interface, Building Construction | public | 2015-09-08 16:04 | 2015-09-08 16:38 |
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Reporter | Muumeh | |
Assigned To | lethosor | |
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | resolved | Resolution | duplicate | |
Platform | | OS | win 7 | OS Version | |
Product Version | 0.40.24 | |
Target Version | | Fixed in Version | | |
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Summary | 0009067: Active woodcutting shows negative distance and inaccurate amount of wood logs in building item screen |
Description | http://i.imgur.com/g37xdVF.jpg [^] I accidentally found this after few crashes when building floor. Could be that using logs of the same type of a tree than what a woodcutter was chopping down one caused the crash, or maybe it was something else. Avoiding using wood logs while woodcutting job was active solved the crashing problem at least. I'm not sure if the false amounts are given the entire time when the tree is being chopped down, or only in the exact moment when the tree falls. |
Steps To Reproduce | |
Additional Information | |
Tags | No tags attached. |
Relationships | duplicate of | 0004372 | resolved | Toady One | occasionally get negative distance value for materials for constructions |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2015-09-08 16:04 | Muumeh | New Issue | |
2015-09-08 16:37 | lethosor | Description Updated | bug_revision_view_page.php?rev_id=13297#r13297 |
2015-09-08 16:38 | lethosor | Note Added: 0033045 | |
2015-09-08 16:38 | lethosor | Relationship added | duplicate of 0004372 |
2015-09-08 16:38 | lethosor | Status | new => resolved |
2015-09-08 16:38 | lethosor | Resolution | open => duplicate |
2015-09-08 16:38 | lethosor | Assigned To | => lethosor |