Dwarf Fortress Bug Tracker - Dwarf Fortress |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0009763 | Dwarf Fortress | Dwarf Mode -- Immigration | public | 2016-05-17 09:52 | 2016-06-18 06:35 |
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Reporter | Referry | |
Assigned To | lethosor | |
Priority | low | Severity | minor | Reproducibility | have not tried |
Status | acknowledged | Resolution | open | |
Platform | | OS | | OS Version | |
Product Version | 0.43.02 | |
Target Version | | Fixed in Version | | |
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Summary | 0009763: Dwarf missing upper body, but still alive. |
Description | I recently started replaying Dwarf Fortress downloaded the lastest version and made my first fortress in a small world.
During the first migrant wave, a dwarven Mason named Rakust Obokasteb appeared as wounded (flashing white with a red +).
On checking his wound, he was blind, unable to breath, couldn't stand and couldn't grasp, so I checked his description and it was stated that his Upper Body is missing.
But despise all the troubles, he's not dead.
He's also "shaken after suffering a major injury".
The only notable things:
The dwarf doesn't have any families or friends, for a 71 years old dwarf in the year 250.
He's bare naked.
He can still hold a cup but he's unable to drink, so at the moment he's stuck on a barrel slowly dying of dehydratation. |
Steps To Reproduce | |
Additional Information | |
Tags | Save Included, Save Needs Testing |
Relationships | |
Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2016-05-17 09:52 | Referry | New Issue | |
2016-05-17 15:36 | mrmagolor | Note Added: 0035206 | |
2016-05-17 17:02 | lethosor | Note Added: 0035210 | |
2016-05-17 17:02 | lethosor | Assigned To | => lethosor |
2016-05-17 17:02 | lethosor | Status | new => needs feedback |
2016-05-17 18:50 | Referry | Note Added: 0035219 | |
2016-05-17 18:50 | Referry | Status | needs feedback => assigned |
2016-05-30 17:15 | lethosor | Status | assigned => acknowledged |
2016-05-30 17:16 | lethosor | Tag Attached: Save Included | |
2016-05-30 17:16 | lethosor | Tag Attached: Save Needs Testing | |
2016-05-30 21:40 | TheCrazyHamsteR | Issue Monitored: TheCrazyHamsteR | |
2016-06-15 08:26 | TheCrazyHamsteR | Note Added: 0035409 | |
2016-06-15 22:33 | Max_TM | Note Added: 0035417 | |
2016-06-18 06:35 | Referry | Note Added: 0035425 | |
2016-07-21 19:18 | HyperMemes | Issue Monitored: HyperMemes | |
2016-07-21 19:18 | HyperMemes | Issue End Monitor: HyperMemes | |
2018-04-16 18:03 | Huntthetroll | Issue Monitored: Huntthetroll | |
Notes |
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Maybe he's actually a cockroach man? |
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The issue with injured dwarves holding a cup/mug/goblet forever and slowly dying of dehydration is a separate bug (Bug 9440). |
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(0035417)
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Max_TM
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2016-06-15 22:33
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Didn't see how old this was but had to check it out.
It looks like the world-gen fort he came from was one with an open space in the central ramp, there was an insurrection, and he wound up chucking a goblin down said open space: http://i.imgur.com/hkLbTYm.png [^]
It records that gob as his one kill, and lists him "throwing them against an object, causing death" as well.
It doesn't happen to say what happened to him though, but I think I can guess: http://i.imgur.com/AWgbRts.png [^]
Guess he got drafted as a migrant right when this happened so he set out to your fort before dying?
I was able to sit and look around and stuff when I took control of him but couldn't actually do anything besides pass time so I ghosted myself to go check out the fort. |
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But I wonder, why his remains didn't died from choking a few frames after arriving?
He stayed for a long time while having the Winded status.
Was it not calculated because it happened before he arrived? |
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