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ID | Project | Category | View Status | Date Submitted | Last Update | |
0001110 | Dwarf Fortress | Items | public | 2010-04-13 16:53 | 2010-07-20 12:59 | |
Reporter | Syndic | |||||
Assigned To | Toady One | |||||
Priority | normal | Severity | major | Reproducibility | have not tried | |
Status | resolved | Resolution | fixed | |||
Platform | OS | OS Version | ||||
Product Version | 0.31.03 | |||||
Target Version | Fixed in Version | 0.31.09 | ||||
Summary | 0001110: impact yield and impact fracture the same for all metals, unbalances combat | |||||
Description | As the summary says, impact_yield and impact_fracture are the same (1080000, stainless steel) for all metals. This means non-steel armor protects too good, and nonsteel weapons are too strong. For details on the impact this has, see here: http://www.bay12games.com/forum/index.php?topic=53571.msg1153120#msg1153120 [^] | |||||
Additional Information | My own information is purely based on the raws, this forum post and observations during gameplay. I did not do any tests that included changing those values myself. | |||||
Tags | material, metal, raw files | |||||
Attached Files | ||||||
Relationships | ||||||
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Notes | |
(0004221) Todestool (reporter) 2010-04-19 06:44 |
I did a bit of research on what these values should be, and determined that for metals compressive strength ~= tensile strength. I copy/pasted the shear yield and fracture values into the impact yield and fracture tags, and arena mode showed this to be far more reasonable. Forum post: http://www.bay12games.com/forum/index.php?topic=53571.msg1169077#msg1169077 [^] |
(0008772) Jiri Petru (reporter) 2010-06-20 08:57 |
There have been a couple of threads discussing proper raw values, most notably these: http://www.bay12forums.com/smf/index.php?topic=55348 [^] http://www.bay12forums.com/smf/index.php?topic=53100 [^] |
(0008818) Jiri Petru (reporter) 2010-06-20 17:12 |
While I'm infodumping, there's a useful thread with test results from arena. It describes several other material and combat related issues: http://www.bay12forums.com/smf/index.php?topic=52120.0 [^] |
(0009672) Toady One (administrator) 2010-07-06 02:03 |
I've updated all the metals so that they have Dwarfoloid's suggested values, and I've made compression/impact a fixed multiple of the tensile strength (because it was generally higher for iron, and there's very little data available). |
Issue History | |||
Date Modified | Username | Field | Change |
2010-04-13 16:53 | Syndic | New Issue | |
2010-04-13 16:54 | Syndic | Tag Attached: material | |
2010-04-13 16:54 | Syndic | Tag Attached: raw files | |
2010-04-13 18:54 | Khym Chanur | Issue Monitored: Khym Chanur | |
2010-04-14 12:41 | lord_chaos22000 | Issue Monitored: lord_chaos22000 | |
2010-04-14 12:59 | Nobu | Issue Monitored: Nobu | |
2010-04-19 06:44 | Todestool | Note Added: 0004221 | |
2010-06-08 16:13 | Hieronymous Alloy | Issue Monitored: Hieronymous Alloy | |
2010-06-08 16:14 | Footkerchief | Sticky Issue | No => Yes |
2010-06-18 10:03 | izzy | Issue Monitored: izzy | |
2010-06-20 08:57 | Jiri Petru | Note Added: 0008772 | |
2010-06-20 09:13 | Footkerchief | Relationship added | related to 0000033 |
2010-06-20 17:12 | Jiri Petru | Note Added: 0008818 | |
2010-07-06 02:03 | Toady One | Note Added: 0009672 | |
2010-07-06 02:03 | Toady One | Status | new => resolved |
2010-07-06 02:03 | Toady One | Fixed in Version | => 0.31.09 |
2010-07-06 02:03 | Toady One | Resolution | open => fixed |
2010-07-06 02:03 | Toady One | Assigned To | => Toady One |
2010-07-10 01:25 | Khym Chanur | Issue End Monitor: Khym Chanur | |
2010-07-10 05:55 | TomiTapio | Tag Attached: metal | |
2010-07-12 12:53 | Footkerchief | Sticky Issue | Yes => No |
2010-07-20 12:59 | Hieronymous Alloy | Issue End Monitor: Hieronymous Alloy |
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