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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||
0001740 | Dwarf Fortress | Dwarf Mode -- Combat | public | 2010-05-04 11:19 | 2014-01-27 20:06 | ||||||
Reporter | BurnedToast | ||||||||||
Assigned To | |||||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||||
Status | new | Resolution | open | ||||||||
Platform | OS | OS Version | |||||||||
Product Version | 0.31.03 | ||||||||||
Target Version | Fixed in Version | ||||||||||
Summary | 0001740: Civilian sleeps through skeletal fox attack | ||||||||||
Description | I had a civilian sleeping outside on the ground when a skeletal fox decided he looked tasty and went to get a bite. Fortunately for the dwarf, the fox was unable to bite through his clothes. The civilian kept sleeping, since the attacks were doing no damage it seems it didn't bother him enough to wake him up. Eventually he woke up on his own, saw the skeleton and panicked and ran off, so the fox went and started biting a different dwarf who was sleeping with the same results. | ||||||||||
Tags | AI, attack, combat, sleep | ||||||||||
Attached Files | |||||||||||
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Notes | |
(0006105) Footkerchief (manager) 2010-05-04 11:24 |
This is part of an old bug: # 000279 ▣ (parried part handled, but they don't wake up yet) [adventure mode][combat] sleeping kobold parried a shot and breaking his kneecaps didn't wake him up So yeah, even if the fox had been doing some real damage, they probably still wouldn't have woken up. |
(0006112) hyndis (reporter) 2010-05-04 13:11 |
I've seen a dwarf take a nap and then drown because he refused to move until naptime was over. I had him dig out the last tile for my sewer system. Water began pouring into the sewers after he dug it out, but slow enough for him to easily escape. He only had to move a few steps to the escape stairs. Right after he dug out the last bit he took one step and then laid down for a nap. Safety was only a couple more steps away, but the water slowly filled up to 7/7 and he drowned. |
Issue History | |||
Date Modified | Username | Field | Change |
2010-05-04 11:19 | BurnedToast | New Issue | |
2010-05-04 11:24 | Footkerchief | Note Added: 0006105 | |
2010-05-04 13:11 | hyndis | Note Added: 0006112 | |
2010-05-29 23:27 | Khym Chanur | Issue Monitored: Khym Chanur | |
2010-06-06 16:11 | Footkerchief | Relationship added | related to 0002192 |
2010-07-07 15:30 | Footkerchief | Relationship added | related to 0002586 |
2010-07-15 09:47 | Footkerchief | Relationship added | has duplicate 0002707 |
2010-07-16 19:53 | TomiTapio | Tag Attached: AI | |
2010-07-16 19:53 | TomiTapio | Tag Attached: sleep | |
2010-07-16 19:53 | TomiTapio | Tag Attached: attack | |
2010-07-16 19:53 | TomiTapio | Tag Attached: combat | |
2014-01-27 20:06 | Footkerchief | Relationship added | related to 0002528 |
2014-01-27 20:28 | Footkerchief | Relationship added | related to 0002116 |
2014-01-27 20:28 | Footkerchief | Relationship added | related to 0000661 |
2014-01-27 20:45 | Footkerchief | Relationship added | related to 0002085 |
2014-07-16 14:01 | Footkerchief | Relationship added | related to 0007108 |
2014-10-27 11:45 | Footkerchief | Relationship added | has duplicate 0008448 |
2018-04-13 12:47 | Huntthetroll | Issue Monitored: Huntthetroll |
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