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ID | Project | Category | View Status | Date Submitted | Last Update | |
0000298 | Dwarf Fortress | Pathfinding | public | 2010-04-03 12:55 | 2010-12-03 10:54 | |
Reporter | Syke | |||||
Assigned To | Footkerchief | |||||
Priority | low | Severity | minor | Reproducibility | always | |
Status | resolved | Resolution | duplicate | |||
Platform | OS | OS Version | ||||
Product Version | 0.31.01 | |||||
Target Version | Fixed in Version | |||||
Summary | 0000298: Pathfinding won't avoid dangerous items on ground | |||||
Description | After killing a beast that breathed frozen extract, I ended up with a 'small pile of forgotten beast frozen extract' in my refuse pile. Anyone who walks over the square without shoes (all pets, babies..) suffer injuries to their lower extremities and promptly bleed to death. While their death is probably the intended result, having them avoid the deadly pile of goo would make more sense. | |||||
Steps To Reproduce | Find frozen extract. Place on ground. Take off shoes. Walk on it, oblivious to the danger. Bleed Die. | |||||
Tags | AI, Intentional/Expected? | |||||
Attached Files | ||||||
Relationships | |||||||||||
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Notes | |
(0000636) DoctorZuber (reporter) 2010-04-03 13:11 |
Now where's the FUN in that? |
(0000965) Syke (reporter) 2010-04-04 18:06 |
Looking into this, I'm guessing this is actually related to the 'acid-rain' bug. The frozen extract just happened the be outside the fortress.. as was the rain. |
(0001004) DoctorZuber (reporter) 2010-04-04 22:53 edited on: 2010-04-04 22:53 |
humm... possible, it could be a liquid amplifying heat damage to an extreme level, but as I understand it that would only apply if your fortress is in a scorching environment hot enough to generate the add water to boil to death effect. It's just as possible that this is an intentional effect of this extract you're talking about in which case this would all be working as designed and the responsibility for keeping your dwarves away from this nasty substance falls squarely back on you. I guess we wait and see what the bosses say on this one. |
(0001834) Syke (reporter) 2010-04-07 13:25 |
Defiantly wasn't in a scorching environment.... |
(0003755) PencilinHand (reporter) 2010-04-15 14:48 |
)^*&)^(@#$)^ session timmer.... Intended consequence of forgotten beasts. Remove the stockpile from the stuff, forbid the stuff, set a restricted traffic zone on the stuff, and if necessary build a wall around it. Problem solved. |
Issue History | |||
Date Modified | Username | Field | Change |
2010-04-03 12:55 | Syke | New Issue | |
2010-04-03 13:11 | DoctorZuber | Note Added: 0000636 | |
2010-04-04 18:06 | Syke | Note Added: 0000965 | |
2010-04-04 19:48 | Qloos | Tag Attached: AI | |
2010-04-04 22:53 | DoctorZuber | Note Added: 0001004 | |
2010-04-04 22:53 | DoctorZuber | Note Edited: 0001004 | View Revisions |
2010-04-07 13:25 | Syke | Note Added: 0001834 | |
2010-04-15 14:48 | PencilinHand | Note Added: 0003755 | |
2010-04-26 17:34 | Footkerchief | Relationship added | has duplicate 0001175 |
2010-04-26 17:34 | Footkerchief | Issue Monitored: Footkerchief | |
2010-05-06 14:56 | Footkerchief | Tag Attached: Intentional? | |
2010-07-12 12:03 | Footkerchief | Tag Renamed | Intentional? => Intentional/Expected? |
2010-12-03 10:54 | Footkerchief | Relationship added | duplicate of 0000296 |
2010-12-03 10:54 | Footkerchief | Status | new => resolved |
2010-12-03 10:54 | Footkerchief | Resolution | open => duplicate |
2010-12-03 10:54 | Footkerchief | Assigned To | => Footkerchief |
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