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IDProjectCategoryView StatusDate SubmittedLast Update
0003760Dwarf FortressGeneralpublic2010-11-30 14:452010-11-30 15:33
Reportersunfire1226 
Assigned ToLogical2u 
PriorityhighSeveritycrashReproducibilityalways
StatusresolvedResolutionduplicate 
PlatformMacOSOSXOS Version10.5.8
Product Version0.31.18 
Target VersionFixed in Version 
Summary0003760: Game crashes when kobold thief shows up
DescriptionA kobold thief shows up in my fortress, is chased to the edge of the map as always, but as soon as he exits the game crashes.
TagsNo tags attached.
Attached Files

- Relationships
duplicate of 0003555resolvedToady One Escaping units with kill orders on them cause segmentation fault on Linux/Mac 

-  Notes
(0014320)
sunfire1226 (reporter)
2010-11-30 14:49

I need to look through the lists more carefully, just noticed this is a duplicate. Pardon my mistake.
(0014322)
Logical2u (manager)
2010-11-30 15:33

Also, if the game crashes when the kobold escapes, it's not really crashing when the thief shows up, either.

- Issue History
Date Modified Username Field Change
2010-11-30 14:45 sunfire1226 New Issue
2010-11-30 14:45 sunfire1226 Issue Monitored: sunfire1226
2010-11-30 14:49 sunfire1226 Note Added: 0014320
2010-11-30 15:33 Logical2u Note Added: 0014322
2010-11-30 15:33 Logical2u Relationship added duplicate of 0003555
2010-11-30 15:33 Logical2u Status new => resolved
2010-11-30 15:33 Logical2u Resolution open => duplicate
2010-11-30 15:33 Logical2u Assigned To => Logical2u
2011-03-28 23:28 Footkerchief Relationship added related to 0003713
2011-03-28 23:28 Footkerchief Relationship deleted related to 0003713


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