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ID | Project | Category | View Status | Date Submitted | Last Update |
0005307 | Dwarf Fortress | Dwarf Mode -- Jobs, Items | public | 2012-02-19 11:51 | 2012-02-19 11:58 |
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Reporter | thescribblery | |
Assigned To | Dwarfu | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | duplicate | |
Platform | | OS | Windows XP | OS Version | 2002 SP 3 |
Product Version | 0.34.02 | |
Target Version | | Fixed in Version | | |
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Summary | 0005307: Workshops are regarding all thread as "used", even when it's in a stockpile right next to the workshop |
Description | *Weavers and dyers are refusing to use thread in the stockpile next them, displaying the message, "Urist McDwarf, Herp-derper cancels Weave/Dye Thread: Needs 1 unused collected dyeable thread".
*Thread is both imported plant thread and homegrown animal yarn.
*Thread in hospital is usable by doctors, but unavailable to even possessed dwarves - since when did they care about silly trifles like that? |
Additional Information | No mods, pure vanilla game. Between this issue and the hospital claiming every scrap of cloth already in the fortress (more than four times the amount I designated for it), it's impossible to make cloth available for that soon-to-be-bonkers Weaver screaming away in the Clothier's workshop. Bah, my fortress needed some more Fun, anyway. |
Tags | No tags attached. |
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