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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||
0006019 | Dwarf Fortress | Dwarf Mode -- Immigration | public | 2012-06-13 20:01 | 2012-06-14 08:12 | ||||||
Reporter | Rockphed | ||||||||||
Assigned To | |||||||||||
Priority | normal | Severity | major | Reproducibility | sometimes | ||||||
Status | new | Resolution | open | ||||||||
Platform | OS | OS Version | |||||||||
Product Version | 0.34.11 | ||||||||||
Target Version | Fixed in Version | ||||||||||
Summary | 0006019: Dwarf Mode migrants appear as friendly, uncontrollable units with modded dwarf entity | ||||||||||
Description | When immigrants arrive, they arrive as friendly, uncontrollable units. They are displayed as the @ symbol of the appropriate color. So far, all I have gotten are farmers, but I haven't let my attempt at reproduction finish immigrating. | ||||||||||
Steps To Reproduce | 1: Mod the game so that the dwarf mode race has towns. I changed the dwarven entity to have "city" as the default site. 2: gen a world. 3: Visit towns of the civilization you intend to use in dwarf mode as an adventurer. I genned a 5 year world which had 2 town making visiting both of them easier. You do not need to visit all the towns, just some of them. 4: Retire or otherwise end your adventure. 5: Start a fort and wait for immigrants. | ||||||||||
Additional Information | I have two saves with this bug. The first I stopped after the third immigrant, and continuing seems to indicate that there were only three immigrants in the wave. In the second, I saved after the first immigrant. http://dffd.wimbli.com/file.php?id=6493 [^] first save. http://dffd.wimbli.com/file.php?id=6494 [^] second save. Related to http://www.bay12games.com/dwarves/mantisbt/view.php?id=5098 [^] | ||||||||||
Tags | No tags attached. | ||||||||||
Attached Files | |||||||||||
Relationships | |||||||||||
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Issue History | |||
Date Modified | Username | Field | Change |
2012-06-13 20:01 | Rockphed | New Issue | |
2012-06-14 03:06 | Knight Otu | Relationship added | related to 0005098 |
2012-06-14 08:12 | Footkerchief | Summary | Dwarf Mode Migrants appear as friendly, uncontrollable units => Dwarf Mode migrants appear as friendly, uncontrollable units with modded dwarf civ |
2012-06-14 08:12 | Footkerchief | Summary | Dwarf Mode migrants appear as friendly, uncontrollable units with modded dwarf civ => Dwarf Mode migrants appear as friendly, uncontrollable units with modded dwarf entity |
2012-08-25 01:34 | Knight Otu | Relationship added | related to 0006173 |
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