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IDProjectCategoryView StatusDate SubmittedLast Update
0000625Dwarf FortressCreaturespublic2010-04-06 08:042010-07-26 16:58
ReporterLederan 
Assigned ToToady One 
PrioritynormalSeverityminorReproducibilityhave not tried
StatusresolvedResolutionfixed 
PlatformOSWindows VistaOS VersionHome Professiona
Product Version0.31.01 
Target VersionFixed in Version0.31.09 
Summary0000625: Flesh Balls
DescriptionFlesh Balls cannot die or go unconscious. They rolled into my fort, with dogs latch on them, and now everyone is constantly being interrupted by them. Their one body part, body, is torn open, dented, and bruised; but there is no unconsciousness or death. They have become exhausted and in extreme pain, but nothing else. I'm calling this a bug because once they get in your fort, there's no stopping them and no one is able to ignore them.

Another part of this bug is that it seems that the dogs that have latched onto the flesh balls don't seem to tire and keep re-latching once knocked off. They won't ignore the flesh balls and they won't do anything besides attacking them.
TagsNo tags attached.
Attached Files

- Relationships
child of 0000033resolvedToady One Bronze colossus, skeletal creatures, fleshballs, and others are impossible to kill 

-  Notes
(0001455)
Secone (reporter)
2010-04-06 08:16

Oh god, that sounds terrifying
(0001892)
Kagus (reporter)
2010-04-07 17:16

This isn't entirely correct, flesh balls *can* be killed. I was mucking around in arena mode with a goblin that was "skilled" in axe use, and who had a copper axe.

He was able to slaughter three of the things in short order. And no, these weren't the infinitely weaker "cave blob", these were flesh balls.

Not to say that I wasn't surprised by that development. Flesh balls ARE insanely difficulty to do away with under normal circumstances, and in fort mode you're probably going to have a difficult time with them. However, as evidenced, a good, solid axe can chop 'em up quite nicely.
(0003533)
Neoskel (reporter)
2010-04-14 12:38

Heh. Living chew-toys.
(0006450)
Jave (reporter)
2010-05-09 07:57

I got a forgotten beast in the shape of a blob composed of vomit, it simply refused to die, even with tens of dogs attacking together with all my military and half my regular dwarves...
(0008211)
smjjames (reporter)
2010-06-12 12:42

Flesh balls are pretty much killable now as of 31.06, just requires something with teeth or a blade.

- Issue History
Date Modified Username Field Change
2010-04-06 08:04 Lederan New Issue
2010-04-06 08:16 Secone Note Added: 0001455
2010-04-06 09:36 Footkerchief Relationship added child of 0000033
2010-04-07 17:16 Kagus Note Added: 0001892
2010-04-14 12:38 Neoskel Note Added: 0003533
2010-05-09 07:57 Jave Note Added: 0006450
2010-06-12 12:42 smjjames Note Added: 0008211
2010-07-25 15:09 Footkerchief Status new => resolved
2010-07-25 15:09 Footkerchief Fixed in Version => 0.31.09
2010-07-25 15:09 Footkerchief Resolution open => fixed
2010-07-25 15:09 Footkerchief Assigned To => Footkerchief
2010-07-26 16:58 Footkerchief Assigned To Footkerchief => Toady One


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