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IDProjectCategoryView StatusDate SubmittedLast Update
0008626Dwarf FortressDwarf Mode -- Tradepublic2014-12-17 12:062014-12-29 08:05
ReporterNeohuman 
Assigned ToFootkerchief 
PrioritynormalSeverityminorReproducibilityrandom
StatusresolvedResolutionduplicate 
Platformwin 8.1OSOS Version
Product Version0.40.19 
Target VersionFixed in Version 
Summary0008626: When traders/diplomat comees to fortress they spawn somewhere inaccessible
Descriptionwhen traders come in, i experienced a couple times where the diplomat or merchant was stuck in a tree, and one time the merchant was floating in air but was stuck there, and i couldn't trade because the were "still unloading" after the merchants left, the guy was still stuck in the air.
Steps To Reproducecompletely random
TagsNo tags attached.
Attached Files

- Relationships
duplicate of 0006625confirmedFootkerchief Merchants climb up tree and go insane 

-  Notes
(0031370)
Footkerchief (manager)
2014-12-19 06:55

Did you see them spawn there, or could they have climbed up there?
(0031548)
Neohuman (reporter)
2014-12-28 21:54

I did not see to tell you for sure, but the guy stuck in the air really confused me.
(0031555)
Footkerchief (manager)
2014-12-29 08:05

Okay, we'll chalk it up to climbing.

- Issue History
Date Modified Username Field Change
2014-12-17 12:06 Neohuman New Issue
2014-12-19 06:55 Footkerchief Relationship added related to 0006625
2014-12-19 06:55 Footkerchief Note Added: 0031370
2014-12-19 06:55 Footkerchief Assigned To => Footkerchief
2014-12-19 06:55 Footkerchief Status new => needs feedback
2014-12-28 21:54 Neohuman Note Added: 0031548
2014-12-28 21:54 Neohuman Status needs feedback => assigned
2014-12-29 08:05 Footkerchief Note Added: 0031555
2014-12-29 08:05 Footkerchief Relationship replaced duplicate of 0006625
2014-12-29 08:05 Footkerchief Status assigned => resolved
2014-12-29 08:05 Footkerchief Resolution open => duplicate


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