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IDProjectCategoryView StatusDate SubmittedLast Update
0009934Dwarf FortressDwarf Mode -- Noblespublic2016-07-22 22:002016-07-22 22:07
Reporterunbeliever536 
Assigned ToLoci 
PrioritynormalSeverityminorReproducibilityhave not tried
StatusresolvedResolutionduplicate 
PlatformLinuxOS64 bit Arch (from package)OS Version4.6.4-1-ARCH
Product Version0.43.05 
Target VersionFixed in Version 
Summary0009934: After die-off of all adult dwarves, fort not considered to fall; when migrants arrive, no new expedition leader appointed.
DescriptionA zombie water buffalo killed all of my adult dwarves, but left a single child (and a human maceman guest) alive. The fort was not considered dead, so I let it run until something happen. What happened was migrants. The migrants managed to kill the zombie, reviving my fort. However, I haven't been able to appoint any new nobles, including a new militia commander, because my expedition leader has not yet been replaced.

Save here:

http://dffd.bay12games.com/file.php?id=12287 [^]
Steps To ReproduceAttached save is in the middle of a migrant wave. Ensure (by any means you please) that all migrants successfully enter the fort, then wait. Observe that no nobles can be appointed. No expedition leader will be automatically appointed, at least as of late winter. Perhaps one will be when a diplomat shows up? Or perhaps when the child comes of age in four years?
TagsNo tags attached.
Attached Files

- Relationships
duplicate of 0005299confirmedFootkerchief If fortress population drops to 1 child or insane dwarf, can't appoint/elect nobles when migrants arrive 

-  Notes
There are no notes attached to this issue.

- Issue History
Date Modified Username Field Change
2016-07-22 22:00 unbeliever536 New Issue
2016-07-22 22:07 Loci Relationship added duplicate of 0005299
2016-07-22 22:07 Loci Status new => resolved
2016-07-22 22:07 Loci Resolution open => duplicate
2016-07-22 22:07 Loci Assigned To => Loci


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