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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||
0010760 | Dwarf Fortress | Dwarf Mode -- Invasions | public | 2018-05-18 04:15 | 2018-05-22 16:35 | ||||||
Reporter | MickDick | ||||||||||
Assigned To | |||||||||||
Priority | normal | Severity | major | Reproducibility | always | ||||||
Status | new | Resolution | open | ||||||||
Platform | OS | Windows 7 | OS Version | ||||||||
Product Version | 0.44.09 | ||||||||||
Target Version | Fixed in Version | ||||||||||
Summary | 0010760: Form of 'Loyalty Cascade' after fighting off (bandits?) | ||||||||||
Description | I have a savegame where I can reproduce 100% that when fighting off a "vile force of darkness" which includes some dwarves, elves, i think a human or two, and after the fight is over, in small amounts but consistently and without end dwarves who were in the combat end up turning on their brethren and everyone ends up killing everyone eventually. Link to save file: https://www.dropbox.com/sh/w9g0bo508wy1wgg/AACSixyVnzKqkQT51QWfigwUa?dl=0 [^] The bug seems related to this: http://www.bay12games.com/dwarves/mantisbt/view.php?id=3259 [^] | ||||||||||
Steps To Reproduce | Load game Repel invasion Observe | ||||||||||
Additional Information | I am using the lazynewb pack. Dfhack launcher utilities used: -Enhanced Gameplay -Other Automation plugins -Peformance Tweaks Dfhack commandline utilities used: -Autolabor | ||||||||||
Tags | No tags attached. | ||||||||||
Attached Files | |||||||||||
Relationships | ||||||
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Issue History | |||
Date Modified | Username | Field | Change |
2018-05-18 04:15 | MickDick | New Issue | |
2018-05-22 16:35 | lethosor | Relationship added | related to 0003259 |
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