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IDProjectCategoryView StatusDate SubmittedLast Update
0002221Dwarf FortressItemspublic2010-06-08 15:082011-03-13 05:27
ReporterChickenLips 
Assigned ToToady One 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformAMDOSWindowsOS VersionXP
Product Version0.31.05 
Target VersionFixed in Version0.31.11 
Summary0002221: No-material flasks don't go in Finished Goods stockpiles
DescriptionI've looked over the other reports, and it's clear that flasks are bugged overall, but though this is *probably* an outgrowth of the same problem, I thought I'd report it from the stockpile angle I'm seeing on the off-chance it's a separate issue.

Simply, Flasks are not going to Finished Goods stockpiles. Flasks made at the Leather Works stay there, despite my making a stockpile specifically for flasks.
Steps To Reproduce1. Make leather water skin at Leather Works.
2. Set up a Finished Good stockpile set only to flasks, with all other options permitted.
Additional Information(Apologies for the duplicative report if this *was* covered in one of the other reports on the flask problem and I missed it.)
TagsNo tags attached.
Attached Files

- Relationships
related to 0000221resolvedToady One Making leather waterskins actually produces no-material flasks 
child of 0000157resolvedToady One Stockpile settings "metal" category includes stones, gems, soil and other inorganics 

-  Notes
(0007961)
zergl (reporter)
2010-06-08 16:05

I guess this has to do with the bugged Leatherwork flasks being made of no material and stockpiles accepting goods on an opt-in basis (deny everything and override with what's allowed) lacking a catch all "Accept any material" that would allow material-less items.

I'd guess this should be classified as related to or a child of the other issues, but I wouldn't call it a duplicate.

- Issue History
Date Modified Username Field Change
2010-06-08 15:08 ChickenLips New Issue
2010-06-08 16:05 zergl Note Added: 0007961
2010-06-08 16:12 Footkerchief Relationship added related to 0000221
2010-07-26 05:53 Footkerchief Summary Flasks not going to Finished Goods stockpiles => No-material flasks don't go in Finished Goods stockpiles
2010-07-26 05:53 Footkerchief Relationship added child of 0000157
2011-03-13 05:27 Toady One Status new => resolved
2011-03-13 05:27 Toady One Fixed in Version => 0.31.11
2011-03-13 05:27 Toady One Resolution open => fixed
2011-03-13 05:27 Toady One Assigned To => Toady One


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