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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||
0002588 | Dwarf Fortress | Technical -- Rendering | public | 2010-07-07 18:38 | 2014-08-08 14:42 | ||||||
Reporter | AfterShave | ||||||||||
Assigned To | lethosor | ||||||||||
Priority | none | Severity | minor | Reproducibility | always | ||||||
Status | acknowledged | Resolution | open | ||||||||
Platform | Windows | OS | Vista | OS Version | |||||||
Product Version | 0.31.08 | ||||||||||
Target Version | Fixed in Version | ||||||||||
Summary | 0002588: Wall tiles after collapse don't match adjacent tiles | ||||||||||
Description | After undermining a goblin tower the symbols of the different floors will sort of merge together into symbols I don't think are supposed to be around. | ||||||||||
Steps To Reproduce | 1. Channel all around the tower. 2. Dig out the ground below the tower. 3. Wait for the huge lag to end. 4. Look at odd symbols. | ||||||||||
Additional Information | I run the game with the standard graphics. I have only reproduced it twice, so the always statement might be false, even though every attempt reproduced the bug. | ||||||||||
Tags | No tags attached. | ||||||||||
Attached Files | |||||||||||
Relationships | |||||||||||
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Notes | |
(0009770) Footkerchief (manager) 2010-07-07 21:16 |
It would be helpful for you to post a screenshot and save demonstrating the problem. You can upload the screenshot to http://tinypic.com/, [^] and the save to http://dffd.wimbli.com/ [^] |
(0009959) AfterShave (reporter) 2010-07-11 14:03 |
The save is gone now, I didn't think about it and I was unsure about how to post a picture on the bug tracker. Anyway, I took two screenshots of it, here they are 1 http://tinypic.com/r/21dof8y/3 [^] 2 http://tinypic.com/r/2efql3a/3 [^] |
(0009976) Footkerchief (manager) 2010-07-11 16:55 edited on: 2010-07-11 16:56 |
Thanks for the screenshots -- looks reminiscent of 0001159, although it's probably unrelated. It would be helpful if you attempt to reproduce the situation so that you can upload a save. Otherwise, Toady will have to spend time reproducing that situation himself. |
(0010245) AfterShave (reporter) 2010-07-14 10:34 |
I uploaded a bugged save now http://dffd.wimbli.com/file.php?id=2687 [^] |
Issue History | |||
Date Modified | Username | Field | Change |
2010-07-07 18:38 | AfterShave | New Issue | |
2010-07-07 21:16 | Footkerchief | Note Added: 0009770 | |
2010-07-07 21:17 | Footkerchief | Tag Attached: AWAITING UPDATE | |
2010-07-11 14:03 | AfterShave | Note Added: 0009959 | |
2010-07-11 16:54 | Footkerchief | Tag Detached: AWAITING UPDATE | |
2010-07-11 16:55 | Footkerchief | Note Added: 0009976 | |
2010-07-11 16:56 | Footkerchief | Relationship added | related to 0001159 |
2010-07-11 16:56 | Footkerchief | Note Edited: 0009976 | View Revisions |
2010-07-14 10:34 | AfterShave | Note Added: 0010245 | |
2014-08-08 14:42 | lethosor | Assigned To | => lethosor |
2014-08-08 14:42 | lethosor | Status | new => acknowledged |
2014-08-08 14:42 | lethosor | Summary | Odd symbols after undermining a goblin tower => Wall tiles after collapse don't match adjacent tiles |
2015-01-10 12:42 | Footkerchief | Relationship added | related to 0008716 |
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