|Anonymous | Login | Signup for a new account||2022-08-11 06:49 PDT|
|Main | My View | View Issues | Change Log | Roadmap|
|View Issue Details|
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0006941||Dwarf Fortress||World Generation -- General||public||2014-07-10 04:01||2020-03-01 20:30|
|Assigned To||Toady One|
|Target Version||Fixed in Version||0.47.05|
|Summary||0006941: DEFAULT_TYPE:DARK_FORTRESS incompatible with some POSITION tokens (modding)|
|Description||If any civ has both DEFAULT_TYPE:DARK_FORTRESS and any POSITION in its entity definition, worldgen crashes immediately after placing civs.|
|Steps To Reproduce||Mod any civ to have both DEFAULT_TYPE:DARK_FORTRESS and a POSITION. Making dwarves build dark fortresses, for instance.|
|Additional Information||The position tokens identified to cause the crash are CHAT_WORTHY on any position other than the leader, and civ-wide RESPONSIBILITY:LAW_MAKING on any position other than the leader (SITE positions can have the responsibility without causing the crash).|
|Tags||0.40.24, 0.43.05, Intentional/Expected?|
|Clarified further: it is actually the [CHAT_WORTHY] token. If any position aside from the main law-giver is CHAT_WORTHY in a dark fortress civ, the game crashes immediately in worldgen. Presumably there is some kind of conflict with the demon system, but I don't know how CHAT_WORTHY affects worldgen so I couldn't say how.|
Knight Otu (manager)
|There's more to the crash - having multiple civ-level positions with RESPONSIBILITY:LAW_MAKING also causes the crash. There might be more, but I kind of doubt it.|
|This bug is still very much present in 40.24; Dwarf Fortress segfaults and dies after rejecting 0-2 worlds during/immediately after civ placement (the crash has the same timing.)|
Still exists in 0.43.05, but only for [CHAT_WORTHY] positions. The creation of other positions doesn't cause the crash.
Testing was done thusly:
(CRASH) Added in noble positions from dwarves.
(CRASH) When removed the landholder positions, but leaving in some CHAT_WORTHY ones.
(WORKS) When removed all chat worthy positions completely.
(WORKS) When all nobles are removed from goblins and VARIABLE_POSITIONS etc is added to dwarves (ensuring that it is not a matter of this causing the crash).
(WORKS) When dwarven nobles are added to goblins with CHAT_WORTHY removed but variable positions are still on.
(WORKS) When the variable positions are completely removed from goblins from 5 above.
This tells me that the CHAT_WORTHY is definitely causing the crash, not the inclusion of other positions. However, CHAT_WORTHY is the only thing that causes the position to be tracked in world gen, meaning that any positions without it are only created at the end of worldgen.
However, what is to be noted is that even after variable positions are removed, the demons still create their own positions when they rule the goblin civ. It's a hard coded behaviour so I doubt it's solveable through modding.
From my own experience modding dark tower sites i can back up the claim that chat_worthy particularly causes crashes when assigned to trying to replace /supplant the goblin general with a static position possibly taken from dwarven RAW's since they are pretty much the same.
Demons (or the prefixed position they fill as a citizen/goblin can fill it in later) are a prefixed [MONARCH] *specifically named* position, which can be seen by causing new site only custom goblin positions to be appointed by the [MONARCH].
However when [CHAT_WORTHY] is added to a new modded subordinate to a variable position via [APPOINTED_BY:GENERAL] (also the same hardcoded name via variable positions) like a lieutenant it does not cause a crash.
|2014-07-10 04:01||indigofenix||New Issue|
|2014-07-10 07:04||Footkerchief||Tag Attached: Intentional/Expected?|
|2014-07-14 14:21||indigofenix||Note Added: 0026363|
|2014-08-17 02:38||Knight Otu||Note Added: 0029163|
|2014-08-17 02:48||Knight Otu||Summary||DEFAULT_TYPE:DARK_FORTRESS incompatible with any POSITIONs (modding) => DEFAULT_TYPE:DARK_FORTRESS incompatible with some POSITION tokens (modding)|
|2014-08-17 02:48||Knight Otu||Additional Information Updated||View Revisions|
|2014-09-27 15:28||Knight Otu||Relationship added||has duplicate 0008365|
|2014-09-27 15:28||Knight Otu||Assigned To||=> Knight Otu|
|2014-09-27 15:28||Knight Otu||Status||new => confirmed|
|2015-08-19 18:28||KingMurdoc||Tag Attached: 0.40.24|
|2015-08-19 18:30||KingMurdoc||Note Added: 0032972|
|2017-11-16 03:58||MachinaMandala||Note Added: 0036878|
|2017-11-16 03:59||MachinaMandala||Tag Attached: 0.43.05|
|2017-11-16 05:38||FantasticDorf||Note Added: 0036879|
|2017-11-16 13:32||Loci||Relationship added||has duplicate 0010328|
|2020-03-01 20:30||Toady One||Status||confirmed => resolved|
|2020-03-01 20:30||Toady One||Fixed in Version||=> Next Version|
|2020-03-01 20:30||Toady One||Resolution||open => fixed|
|2020-03-01 20:30||Toady One||Assigned To||Knight Otu => Toady One|
|Copyright © 2000 - 2010 MantisBT Group|