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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||
0008021 | Dwarf Fortress | Vegetation | public | 2014-08-15 01:09 | 2014-08-16 23:50 | ||||||
Reporter | enlait | ||||||||||
Assigned To | Footkerchief | ||||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||||
Status | assigned | Resolution | open | ||||||||
Platform | OS | OS Version | |||||||||
Product Version | 0.40.08 | ||||||||||
Target Version | Fixed in Version | ||||||||||
Summary | 0008021: Trees grow explosively, destroying adjacent buildings. | ||||||||||
Description | In 40.06 I built a garden in the middle of a forest, by channeling a pit and then constructing a floor over it. Then a nearby sapling of doom suddenly turned into a tree, destroyed a floor tile near it, causing a stone collapse and break another floor below. Now in another fortress, scared of saplings destroying my defense (and trees being used by critters to crawl into the fortress), I surrounded my tower with 5 tiles broad paved road. After all, thats what the paved road is for - to prevent tree growth, right? Well, wrong. Another muscle sapling popped near the road, causing the whole road sector to collapse. | ||||||||||
Steps To Reproduce | Build something near a sapling and wait. | ||||||||||
Tags | No tags attached. | ||||||||||
Attached Files | |||||||||||
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Notes | |
(0029079) Dame de la Licorne (reporter) 2014-08-15 01:21 |
This may be related to 0007533, where tree growth seems to be causing most of the remaining "something has collapsed on the surface" announcements. |
(0029083) enlait (reporter) 2014-08-15 01:56 |
Yes, it is possible that trees are destroying other trees. Where are your elves now? |
(0029091) Footkerchief (manager) 2014-08-15 07:02 |
Is there any destruction occurring that's not explained by 0007533-style cave-ins? Is 0007814 involved? |
(0029128) enlait (reporter) 2014-08-16 01:20 |
I think it is the same thing as 0007533, though I have a different hypothesis on what's happening: From what I experienced so far, not all saplings that grow into trees cause cave-ins. Saplings that grow into trees near a floor tile will always (I have to test it deliberately, but I had no trees peacefully grow up near floors or roads) cause it to "cave-in". I speculate it's not "something" invisible that falls down from 4-th dimension causing the floor to collapse, rather, it's the floor itself collapsing, because tree growth causes cave-in-like conditions. A 0007533 is then a case when just-grown tree causes another tree branches to collapse. At least my "phantom cave-ins" do seem like that. Ok, that's some ideas with nothing for certain, I'll try to make a test case when I have time (today or tomorrow). 0007814 is not involved, since I don't have a ceiling over the trees. |
(0029159) enlait (reporter) 2014-08-16 23:50 |
I have to report I was mistaken. I chopped all the trees on a small forest site, covered it in a network of constructions and pavement and waited for trees to grow. So far I have a dozen of new trees, 7 of which near floors/ramps/pavement and no cave-ins at all. |
Issue History | |||
Date Modified | Username | Field | Change |
2014-08-15 01:09 | enlait | New Issue | |
2014-08-15 01:21 | Dame de la Licorne | Note Added: 0029079 | |
2014-08-15 01:56 | enlait | Note Added: 0029083 | |
2014-08-15 07:02 | Footkerchief | Note Added: 0029091 | |
2014-08-15 07:02 | Footkerchief | Assigned To | => Footkerchief |
2014-08-15 07:02 | Footkerchief | Status | new => needs feedback |
2014-08-15 07:02 | Footkerchief | Relationship added | related to 0007533 |
2014-08-15 07:02 | Footkerchief | Relationship added | related to 0007814 |
2014-08-16 01:20 | enlait | Note Added: 0029128 | |
2014-08-16 01:20 | enlait | Status | needs feedback => assigned |
2014-08-16 23:50 | enlait | Note Added: 0029159 | |
2018-04-25 09:51 | Huntthetroll | Issue Monitored: Huntthetroll |
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