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IDProjectCategoryView StatusDate SubmittedLast Update
0001638Dwarf FortressAdventure Mode -- Environmentpublic2010-04-29 10:452014-07-29 10:22
ReporterManaUser 
Assigned ToToady One 
PrioritylowSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformPCOSXPOS VersionSP1
Product Version0.31.03 
Target VersionFixed in Version0.40.06 
Summary0001638: Dust from a cave-in referred to as "boiling magma"
DescriptionIn adventure mode I visited a prior fortress and pulled pulled a lever designed to seal Hell with cave-in. It worked, but when I was caught in the dust cloud, I was alarmed to see it described as "boiling magma".
Steps To Reproduce1. Build a support.
2. Build a lever nearby.
3. Link them.
4. Carve out rock above support so nothing else is holding it up.
5. Abandon fortress.
6. Return in adventure mode.
7. Pull lever.
8. Step into the cloud if necessary.
Additional InformationThe cloud is not look-able, so I can't tell what it's called in dwarf mode. Despite that alarming description adventure mode, I was unharmed except for being knocked around.
Tagscave-in, material
Attached Files

- Relationships
has duplicate 0003926resolvedLogical2u magma steam from collapse 
has duplicate 0004819resolvedKnight Otu "Is caught in a cloud of boiling magma" 
has duplicate 0005913resolvedFootkerchief Combat Log appears to think water is magma 
has duplicate 0006300resolvedKnight Otu Clouds of stone dust labled as boiling magma in combat reports 
has duplicate 0006488resolvedKnight Otu Minor collapse of soil on the surface contains "cloud of boiling magma" 
has duplicate 0007069resolvedFootkerchief causing cave-ins injures nearby dwarves (with magma?) 
has duplicate 0007520resolvedKnight Otu Unexpected cave-in creates clouds of boiling magma and sand where there should be none 
has duplicate 0007543resolvedlethosor collapsing trees combat log 
has duplicate 0007678resolvedDwarfu Magma clouds created in cave collapse 
related to 0000524resolvedToady One Liquid glob material breath attacks come out solid 
related to 0005686new Cave-in dust from constructions does not use the contruction material. 

-  Notes
(0005679)
Footkerchief (manager)
2010-04-29 11:47

Do you happen to have a save from before you pulled the lever?

It's possible that the "boiling magma" was mislabeled magma mist, which would be expected from a cave-in into magma.
(0005681)
ManaUser (reporter)
2010-04-29 12:08

To clarify, there was no actual magma involved. Perhaps mentioning Hell gave the wrong impression. I reproduced this in a perfectly ordinary 6 level deep fortress. Do you still want a save? I can easily set one up.
(0005682)
Footkerchief (manager)
2010-04-29 12:12

The save might be handy, yeah. You can upload to http://dffd.wimbli.com/ [^]
(0005685)
ManaUser (reporter)
2010-04-29 12:32
edited on: 2010-04-29 12:51

Here you go.

http://dffd.wimbli.com/file.php?id=2272 [^]

Note: It appears you may have to try it more than once to see the message. If you are knocked unconscious immediately you won't see it.

(0005743)
Logical2u (manager)
2010-04-30 07:24

I've been able to pretty consistently get boiling magma.

Also there's an insane amount of pressure from that cave in - I managed to get pushed up the stairs somehow.
(0005744)
derigo (reporter)
2010-04-30 07:47

I noticed the other day that when a cave in happened, the dust was 'yellow sand' even though the room the cave in happened in was entirely composed of rock. Yellow sand was present elsewhere on the map, but no where nearby. Cave ins must be taking their dust-type from somewhere. How the source is determined is probably dependent on the biome, or nearness to certain materials, or something.
(0005745)
Logical2u (manager)
2010-04-30 07:53

Might be related to this -http://www.bay12forums.com/smf/index.php?topic=54098.msg1160933#msg1160933 [^]
(0005808)
RusAnon (reporter)
2010-05-01 04:13

I get same announcements all the time, when cave-in in soil layers. Seems like it just mis-labels cloud of sand as boiling magma.
http://static.dollchan.ru/misc/df_boiling_magma.png [^]
(0005843)
Footkerchief (manager)
2010-05-01 12:28

I noticed the other day that when a cave in happened, the dust was 'yellow sand' even though the room the cave in happened in was entirely composed of rock. Yellow sand was present elsewhere on the map, but no where nearby. Cave ins must be taking their dust-type from somewhere. How the source is determined is probably dependent on the biome, or nearness to certain materials, or something.

It's an old bug. See 0001206 and my comments there.
(0006583)
Quietust (reporter)
2010-05-12 06:26

I'm guessing "clouds" of cave-in dust are being incorrectly interpreted as a GAS rather than as a SOLID_POWDER when printing the messages. By comparison, "bursts" of material show up correctly.
(0014989)
aimaisan (reporter)
2011-02-04 13:29

I saw it in Fortress mode as well, it would make sense that it was a mis-labeling of dust
(0022591)
the_game_hunt (reporter)
2012-05-18 06:45

Isn't this acknowledged yet? Everyone knows about this bug, and its fairly easy to reproduce.
(0023631)
Quietust (reporter)
2012-10-02 09:29

Confirmed against disassembly in 0.34.11 to be using the GAS state name instead of the SOLID_POWDER state name.

The problem seems to be that the code for being caught inside a flow (including miasma, smoke, dragonfire, webs, etc.) is using the same basic code for dust, vapor, and gas clouds (so it can better generalize logic for stuff like inflicting syndromes), and it doesn't check which state name to use.

By comparison, the "caught in a burst of [material]" message (which happens under totally different circumstances) properly takes the material state into account.
(0024708)
DwarfChef (reporter)
2014-04-18 08:38

I had this happen to me for the first time. 0.34.11
Fortress mode, building a floor diagonally adjacent to a support, so it collapsed.

Building material was Cobaltite blocks, construction was in midair aboveground. There was red sand elsewhere on the surface, but not where he was. Legendary dwarf, nothing but bruises after falling 2 or 3 levels.

The Glassmaker is caught in a cloud of boiling magma!
The Glassmaker is caught in a burst of red sand!
The Glassmaker is caught in a cloud of boiling magma!
(0025472)
XxoriginxX (reporter)
2014-07-09 21:14

Yeah, still happens in .40.01
(0027153)
lethosor (manager)
2014-07-21 11:29

Still in 0.40.04, according to 0007543

- Issue History
Date Modified Username Field Change
2010-04-29 10:45 ManaUser New Issue
2010-04-29 11:18 ManaUser Tag Attached: adventure mode
2010-04-29 11:18 ManaUser Tag Attached: cave-in
2010-04-29 11:18 ManaUser Tag Attached: material
2010-04-29 11:47 Footkerchief Note Added: 0005679
2010-04-29 12:08 ManaUser Note Added: 0005681
2010-04-29 12:12 Footkerchief Note Added: 0005682
2010-04-29 12:32 ManaUser Note Added: 0005685
2010-04-29 12:51 ManaUser Note Edited: 0005685 View Revisions
2010-04-30 07:24 Logical2u Note Added: 0005743
2010-04-30 07:47 derigo Note Added: 0005744
2010-04-30 07:53 Logical2u Note Added: 0005745
2010-05-01 04:13 RusAnon Note Added: 0005808
2010-05-01 12:28 Footkerchief Note Added: 0005843
2010-05-12 06:26 Quietust Note Added: 0006583
2010-12-03 10:48 Footkerchief Relationship added related to 0000524
2011-02-03 22:01 Logical2u Relationship added has duplicate 0003926
2011-02-04 13:29 aimaisan Note Added: 0014989
2011-08-12 04:39 Knight Otu Relationship added has duplicate 0004819
2012-03-21 12:50 Footkerchief Relationship added related to 0005686
2012-05-18 06:42 Footkerchief Relationship added has duplicate 0005913
2012-05-18 06:45 the_game_hunt Note Added: 0022591
2012-10-02 09:29 Quietust Note Added: 0023631
2013-03-25 03:29 Knight Otu Relationship added has duplicate 0006300
2014-04-18 08:38 DwarfChef Note Added: 0024708
2014-04-18 08:38 DwarfChef Issue Monitored: DwarfChef
2014-05-24 10:40 Knight Otu Relationship added has duplicate 0006488
2014-07-09 21:14 XxoriginxX Note Added: 0025472
2014-07-11 11:18 Footkerchief Relationship added has duplicate 0007069
2014-07-20 13:58 Knight Otu Relationship added has duplicate 0007520
2014-07-21 11:21 lethosor Relationship added has duplicate 0007543
2014-07-21 11:29 lethosor Note Added: 0027153
2014-07-21 11:29 lethosor Assigned To => lethosor
2014-07-21 11:29 lethosor Status new => acknowledged
2014-07-21 11:29 lethosor Tag Detached: adventure mode
2014-07-27 21:34 Dwarfu Relationship added has duplicate 0007678
2014-07-28 16:33 lethosor Status acknowledged => confirmed
2014-07-29 10:22 Toady One Status confirmed => resolved
2014-07-29 10:22 Toady One Fixed in Version => Next Version
2014-07-29 10:22 Toady One Resolution open => fixed
2014-07-29 10:22 Toady One Assigned To lethosor => Toady One


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