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IDProjectCategoryView StatusDate SubmittedLast Update
0000289Dwarf FortressDwarf Mode -- Flowspublic2010-04-03 12:012010-06-09 06:46
ReporterDjohaal 
Assigned ToToady One 
PrioritylowSeveritytrivialReproducibilityalways
StatusclosedResolutionfixed 
PlatformPCOSWindows XPOS VersionSP 2
Product Version0.31.01 
Target VersionFixed in Version0.31.04 
Summary0000289: *Qurik* Heat from magma cooks wet creatures up to two tiles away)
DescriptionI don't know if this is a proper bug or a new feature/quirk (it seems quite interesting for making goblin stew traps actually), but in a nutshell, any creature in a tile with at least 1/7 water and two tiles close to magma (or one tile above magma, with a floor in-between) gets wounds in its whole body until they die of blood loss after some time (goblins take about 10-20 seconds)
Steps To ReproduceIn arena mode you can easily re-create this by walling in a pool of magma and in the floor above adding 1 or 2/7 water and creatures and watch as they die spontaenously. Another way of doing this is having one wall tile between the magma and the creature, in the same Z-level.
Additional InformationThis actually seems to be a quite interesting application of heat transfer in traps, it also makes sense since water conducts heat much more than air. I personally would vote for keeping this unless some more severe effects are observed (creatures getting damage from other warmed-up items in their inventory, such as clothing)

testing is needed to determine if it is the water _in_ the tile that kills the creature or the fact their inventories are full of water. If that is the case, perhaps clothing could damage them too?
Tagsheat, magma, temperature
Attached Files

- Relationships
related to 0000190closedToady One Adventurers and dwarves melt in rain/water 

-  Notes
(0000621)
faldi (reporter)
2010-04-03 12:42

probably related to 0000190
(0000648)
Djohaal (reporter)
2010-04-03 13:48
edited on: 2010-04-03 13:49

Confirmed that it is related to 0000190.

I just played a human in the cooking tub in adventure mode (while in the arena), and it said he melted.
This means all tiles near to magma are potentially lethal to equipped or wet creatures if they stay in them for too long.

I wonder if we could fix it for regular equipment but make cooking creatures alive still possible.. :)

(0000830)
DoctorZuber (reporter)
2010-04-04 02:07
edited on: 2010-04-04 13:42

0000190, 0000307, 0000416

(0001338)
DoctorZuber (reporter)
2010-04-05 22:12

I tried confirming this in the arena and was unable to get a dwarf to melt. I'm actually somewhat disappointed by that. What am I doing wrong?
(0001339)
DoctorZuber (reporter)
2010-04-05 22:14

and btw, hopefully footkerchief can fix the title when she drops by again.
(0001340)
Zas (reporter)
2010-04-05 22:15

Possibly related to 0000416 as well?
(0001886)
mrdudeguy (reporter)
2010-04-07 16:48

Its not a bug its a feature.
(0003332)
InsanityPrelude (reporter)
2010-04-13 14:57

A feature that could be very inconvenient indeed if you want magma smelters, etc. and it does the same to equipped creatures...
(0003973)
Toady One (administrator)
2010-04-17 06:14

This should be handled for next time. The temperature of tiles adjacent to magma was suffering from the same problem as the melting rain/fish bug, and I've adjusted it down for the time being.

- Issue History
Date Modified Username Field Change
2010-04-03 12:01 Djohaal New Issue
2010-04-03 12:42 faldi Note Added: 0000621
2010-04-03 13:48 Djohaal Note Added: 0000648
2010-04-03 13:49 Djohaal Note Edited: 0000648 View Revisions
2010-04-04 02:07 DoctorZuber Note Added: 0000830
2010-04-04 13:42 DoctorZuber Note Edited: 0000830 View Revisions
2010-04-04 13:49 Footkerchief Relationship added child of 0000190
2010-04-05 22:12 DoctorZuber Note Added: 0001338
2010-04-05 22:14 DoctorZuber Note Added: 0001339
2010-04-05 22:15 Zas Note Added: 0001340
2010-04-07 16:48 mrdudeguy Note Added: 0001886
2010-04-07 16:48 mrdudeguy Tag Attached: magma
2010-04-07 16:48 mrdudeguy Tag Attached: heat
2010-04-08 06:57 MSeven Tag Attached: temperature
2010-04-13 14:57 InsanityPrelude Note Added: 0003332
2010-04-17 05:55 Toady One Relationship replaced related to 0000190
2010-04-17 06:14 Toady One Note Added: 0003973
2010-04-17 06:14 Toady One Status new => resolved
2010-04-17 06:14 Toady One Fixed in Version => 0.31.04
2010-04-17 06:14 Toady One Resolution open => fixed
2010-04-17 06:14 Toady One Assigned To => Toady One
2010-06-09 06:46 Toady One Status resolved => closed


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