Anonymous | Login | Signup for a new account | 2024-11-01 15:34 PDT |
Main | My View | View Issues | Change Log | Roadmap |
View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | |||||
ID | Project | Category | View Status | Date Submitted | Last Update | |
0003219 | Dwarf Fortress | Dwarf Mode -- Environment | public | 2010-09-14 07:40 | 2010-11-24 11:09 | |
Reporter | thijser | |||||
Assigned To | Footkerchief | |||||
Priority | low | Severity | minor | Reproducibility | always | |
Status | resolved | Resolution | duplicate | |||
Platform | PC | OS | Vista | OS Version | ||
Product Version | 0.31.12 | |||||
Target Version | Fixed in Version | |||||
Summary | 0003219: frozen ramps lack floor. | |||||
Description | If a ramp tile covered in water freezes it will not have a floor on the z-level above it. This then proceeds a produce a lot of weird bugs including heavy pathing errors (you create a one way road and the system can't handle that)And creature dodging into it get stuck inside the ice, just to name a few. | |||||
Steps To Reproduce | 1 Embark on an area that freezing during the winter and has water. 2 dig out a few ramps 3 flood the ramps 4 wait till the tiles are frozen, you now have bugged tiles. For bonus 5 dig (not channel) out these tiles you now have one way ramps. | |||||
Tags | 0.31.12, floor, Frozen, ice, ramp, ramps | |||||
Attached Files | ||||||
Relationships | ||||||
|
Notes | |
(0012643) thijser (reporter) 2010-09-14 23:28 |
I have a save but I think this is easy enough to duplicate (one way to do this is embark on any frozen sea). But if it's really needed I can get a save. |
(0012644) thijser (reporter) 2010-09-14 23:30 |
And I found this bug trough it's supposed to be resolved. http://www.bay12games.com/dwarves/mantisbt/view.php?id=2487 [^] |
(0012645) fivex (reporter) 2010-09-15 00:24 |
Alternatively, embark on a freezing/cold biome with an aquifier and expose an aquifier tile to open air(the floor above it should be outside light aboveground) and then channel it. Even if it wouldn't create a ramp it still does it. |
(0012713) thijser (reporter) 2010-09-16 10:23 |
And I'm suprised there are so few people mentioning this it clearly shows people don't embark on freezing biomes |
(0012741) amlor (reporter) 2010-09-17 01:09 |
Yeah, i have the same bug in 0.31.13. And 2487 is not resolved because it's a clone of http://www.bay12games.com/dwarves/mantisbt/view.php?id=1558 [^] . |
(0012746) thijser (reporter) 2010-09-17 03:48 |
I think it's best if a relationship is shown but this stays open to show that it's still there in 31.12/31.13. And it's getting quite annoying while setting up a system which uses a lot of ice. |
Issue History | |||
Date Modified | Username | Field | Change |
2010-09-14 07:40 | thijser | New Issue | |
2010-09-14 07:54 | thijser | Tag Attached: 0.31.12 | |
2010-09-14 07:54 | thijser | Tag Attached: floor | |
2010-09-14 07:54 | thijser | Tag Attached: Frozen | |
2010-09-14 07:54 | thijser | Tag Attached: ice | |
2010-09-14 07:54 | thijser | Tag Attached: ramp | |
2010-09-14 07:54 | thijser | Tag Attached: ramps | |
2010-09-14 23:28 | thijser | Note Added: 0012643 | |
2010-09-14 23:30 | thijser | Note Added: 0012644 | |
2010-09-15 00:24 | fivex | Note Added: 0012645 | |
2010-09-16 10:23 | thijser | Note Added: 0012713 | |
2010-09-17 01:09 | amlor | Note Added: 0012741 | |
2010-09-17 03:48 | thijser | Note Added: 0012746 | |
2010-11-24 11:09 | Footkerchief | Relationship added | duplicate of 0001558 |
2010-11-24 11:09 | Footkerchief | Status | new => resolved |
2010-11-24 11:09 | Footkerchief | Resolution | open => duplicate |
2010-11-24 11:09 | Footkerchief | Assigned To | => Footkerchief |
Copyright © 2000 - 2010 MantisBT Group |