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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||
0003469 | Dwarf Fortress | Dwarf Mode -- Military | public | 2010-10-25 08:51 | 2014-07-06 21:00 | ||||||
Reporter | Quietust | ||||||||||
Assigned To | Footkerchief | ||||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||||
Status | acknowledged | Resolution | open | ||||||||
Platform | OS | OS Version | |||||||||
Product Version | 0.31.16 | ||||||||||
Target Version | Fixed in Version | ||||||||||
Summary | 0003469: Military orders are uninterruptable | ||||||||||
Description | If a military dwarf receives an order to move to a particular location, the dwarf will ignore all subsequent orders until the specified position is reached. In one case, a squad of soldiers was patrolling outdoors while waiting for a caravan to arrive, but a siege showed up instead, so they were stationed indoors; however, one dwarf was still on his way to patrol duty at the time (after gathering provisions) and proceeded against orders to walk all the way out to the patrol point before finally turning around to return inside, by which point the invaders had caught up and he was violently killed. | ||||||||||
Steps To Reproduce | Create a squad, station it on one side of the map, wait a brief moment, then station it on the other side of the map. | ||||||||||
Additional Information | Back in 0.28.181.40d and earlier, changing a dwarf's station/patrol settings took effect immediately. There also seems to be another issue with ex-military dwarves milling around at their previous station location instead of returning to a safe meeting area. | ||||||||||
Tags | No tags attached. | ||||||||||
Attached Files | |||||||||||
Notes | |
(0013508) Quietust (reporter) 2010-10-25 08:54 |
(that should be "uninterruptible" in the summary) |
(0024873) Quietust (reporter) 2014-07-04 17:52 |
The core issue behind this behavior is that military orders are seemingly accomplished by setting the dwarf's idle position and letting the dwarf automatically head to that location, and giving another order does not clear the dwarf's path (and force them to immediately repath to their desired destination). For the record, this is still a problem in version 0.34.11. |
Issue History | |||
Date Modified | Username | Field | Change |
2010-10-25 08:51 | Quietust | New Issue | |
2010-10-25 08:54 | Quietust | Note Added: 0013508 | |
2014-07-04 17:52 | Quietust | Note Added: 0024873 | |
2014-07-06 20:59 | Footkerchief | Relationship added | related to 0000481 |
2014-07-06 21:00 | Footkerchief | Assigned To | => Footkerchief |
2014-07-06 21:00 | Footkerchief | Status | new => acknowledged |
2018-04-16 10:51 | Huntthetroll | Issue Monitored: Huntthetroll |
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