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IDProjectCategoryView StatusDate SubmittedLast Update
0000417Dwarf FortressDwarf Mode -- Jobs, Equipmentpublic2010-04-04 13:382014-07-14 11:45
Reporterd4ftfad 
Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
StatusnewResolutionopen 
PlatformOSOS Version
Product Version0.31.01 
Target VersionFixed in Version 
Summary0000417: Axedwarf with missing hand wields shield and axe in same hand.
DescriptionAxedwarf who is missing her left hand (was her shield hand) now picks up and wields both axe and shield in the one remaining hand.

I do not know what will happen in combat - can they block and swing with the same hand?
Steps To Reproduce- Chop off a soldier's hand, where the soldier is assigned a shield and weapon
TagsEquipment, multi wield
Attached Files

- Relationships
child of 0000535acknowledgedToady One Equipping weapons/armor on military is erratic 

-  Notes
(0001579)
bowdown2q (reporter)
2010-04-06 14:15

maybe he's just badass like that; taped an axe to his shield and runs screaming into combat.

Reading the description, I thought he'd jammed the axe handle into his bloody stump.
(0001601)
DoctorZuber (reporter)
2010-04-06 15:17
edited on: 2010-04-06 15:23

that's actually what I thought from the title as well.

(0001752)
Zas (reporter)
2010-04-07 08:49

Actually, maybe it's not a bug. I can totally imagine how someone could hang a shield on their arm an then take an axe with the same hand. In old versions I even had healthy dwarfs do this: like, having two bucklers, an axe and a shield.
(0010482)
OzoneGrif (reporter)
2010-07-17 01:21

I have this problem right now, on v31.10.

Indeed, I could imagine wearing a weapon in the hand and a buckler attached to the forearm, but I doubt it could be done with a shield.

Shield + Weapon in the same hand sound weird.
(0010498)
Footkerchief (manager)
2010-07-17 09:12

Reminder sent to: d4ftfad, OzoneGrif

It would be helpful to upload saves demonstrating this problem to http://dffd.wimbli.com/ [^]
(0010499)
OzoneGrif (reporter)
2010-07-17 10:16

Uploaded : http://dffd.wimbli.com/file.php?id=2715 [^]
(0010903)
OzoneGrif (reporter)
2010-07-24 05:34

for info, this is still present in v31.11 after testing the save.
(0010912)
Footkerchief (manager)
2010-07-24 08:36

Thanks, that's helpful.
(0021628)
Footkerchief (manager)
2012-03-20 19:48

Toady may need an up-to-date save (0.34.02+) to fix this problem. It would be helpful for someone to upload a save to http://dffd.wimbli.com/ [^] and post the link here.
(0021743)
thvaz (reporter)
2012-03-26 09:27

This one will be difficult to test, but I will try to notice if this situation will arise.
(0021819)
kaypy (reporter)
2012-03-28 03:55
edited on: 2012-03-28 05:28

Hmm. Sounds like it should be reproducible if you can organize a one handed dwarf. Lets see what happens if I embark with 6 dabbling axedwarves and a surgeon...

[edit]
It's harder than it sounds to remove a dwarf's hand without removing them from this mortal coil altogether

(0022810)
Kogut (reporter)
2012-06-02 03:35

related to 0001000: Militia commander grabs all new weapons in the same hand.
(0022813)
Khym Chanur (reporter)
2012-06-02 14:10

It would probably be easier to mod a game so that all dwarves have only one hand. Go into raw/objects/body_default.txt and edit [BODY:HUMANOID] to remove the tags for the left arm and left hand (or right arm and right hand).
(0022818)
caldfir (reporter)
2012-06-03 02:13

Noticed this in a recent reclaim. Dwarf lost the hand years ago, but is still shuffling about pretty much as effective as ever.

I think that the axe was assigned before the dwarf was injured, but he didn't get around to picking it up until after recovering from his injuries.

behold: http://dffd.wimbli.com/file.php?id=6417 [^]
(0026345)
SirPenguin (reporter)
2014-07-14 11:45
edited on: 2014-07-14 11:46

Bug still exists as of 40.02, but it's morphed a bit. Here are my findings

In the arena, chopping off a shield arm makes it impossible to unsheath (q) my shield. It complains I need a free grasp

However, I can remove (r) the shield (or pick up (g) a shield on the ground), which allows me to hold both a sword and shield with one hand. I can then attack and block with it.

Despite that, once I give the dwarf back to the AI it appears they auto-sheath if there are no enemies. Then if I attack that same dwarf - the one with a missing hand - they can unsheath the sword but not the shield.

I'd conclude that so long as sheathing/unsheathing is a regular mechanism that all NPCs use, I'd assume people will rarely encounter this bug in practice, as a "grasp check" happens each time

Finally, I can confirm that after dwarves pickup equipment in fortress mode, they sheath it when not in combat


- Issue History
Date Modified Username Field Change
2010-04-04 13:38 d4ftfad New Issue
2010-04-04 16:54 Qloos Tag Attached: Equipment
2010-04-04 16:54 Qloos Tag Attached: multi wield
2010-04-06 10:01 Footkerchief Relationship added child of 0000535
2010-04-06 12:43 Footkerchief Sticky Issue No => Yes
2010-04-06 12:45 Footkerchief Sticky Issue Yes => No
2010-04-06 14:15 bowdown2q Note Added: 0001579
2010-04-06 15:17 DoctorZuber Note Added: 0001601
2010-04-06 15:23 DoctorZuber Note Edited: 0001601 View Revisions
2010-04-07 08:49 Zas Note Added: 0001752
2010-07-17 01:21 OzoneGrif Note Added: 0010482
2010-07-17 09:11 Footkerchief Note Added: 0010497
2010-07-17 09:12 Footkerchief Note Deleted: 0010497
2010-07-17 09:12 Footkerchief Issue Monitored: OzoneGrif
2010-07-17 09:12 Footkerchief Note Added: 0010498
2010-07-17 10:16 OzoneGrif Note Added: 0010499
2010-07-24 05:34 OzoneGrif Note Added: 0010903
2010-07-24 08:36 Footkerchief Note Added: 0010912
2010-12-01 01:15 rampagingpoet Issue Monitored: rampagingpoet
2012-03-20 19:48 Footkerchief Note Added: 0021628
2012-03-26 09:26 thvaz Issue Monitored: thvaz
2012-03-26 09:27 thvaz Note Added: 0021743
2012-03-26 09:27 thvaz Issue End Monitor: thvaz
2012-03-26 09:27 thvaz Issue Monitored: thvaz
2012-03-28 03:55 kaypy Note Added: 0021819
2012-03-28 05:28 kaypy Note Edited: 0021819 View Revisions
2012-06-02 03:35 Kogut Note Added: 0022810
2012-06-02 14:10 Khym Chanur Note Added: 0022813
2012-06-03 02:13 caldfir Note Added: 0022818
2014-07-14 11:45 SirPenguin Note Added: 0026345
2014-07-14 11:46 SirPenguin Note Edited: 0026345 View Revisions
2018-04-13 13:03 Huntthetroll Issue Monitored: Huntthetroll


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