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IDProjectCategoryView StatusDate SubmittedLast Update
0006803Dwarf FortressAdventure Mode -- AIpublic2014-07-09 02:482014-07-09 07:12
ReporterWimopy 
Assigned ToFootkerchief 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionduplicate 
PlatformOSOS Version
Product Version0.40.01 
Target VersionFixed in Version 
Summary0006803: Vampires avoid conflict
DescriptionWhen going to the location of a vampire, they generally run around crazy (likely at sprinting speed) in the general area where they are supposed to be.
After accusing them, they just try to get away from the player (without messages of fear). This makes it hard to actually find and catch up to the vampire, but easy to kill as they never retaliate. In the end, they will be found climbing a wall.

So far, this has happened with every single vampire I've encountered (4-5).
Steps To Reproduce1. Get a quest to kill a vampire.
2. Find where the vampire is supposed to be.
3. Observe movements before accusing (possibly detecting cavern creatures?)
4. Accuse and they will run away and likely end up climbing house walls.
Additional InformationProbably related to 0006547
TagsNo tags attached.
Attached Files

- Relationships
duplicate of 0006634new Buggy adventure mode vampire 

-  Notes
There are no notes attached to this issue.

- Issue History
Date Modified Username Field Change
2014-07-09 02:48 Wimopy New Issue
2014-07-09 07:12 Footkerchief Relationship added duplicate of 0006634
2014-07-09 07:12 Footkerchief Status new => resolved
2014-07-09 07:12 Footkerchief Resolution open => duplicate
2014-07-09 07:12 Footkerchief Assigned To => Footkerchief


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