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IDProjectCategoryView StatusDate SubmittedLast Update
0007823Dwarf FortressAdventure Mode -- Environmentpublic2014-08-03 14:332014-08-11 13:06
ReporterKriby 
Assigned ToFootkerchief 
PrioritynormalSeverityminorReproducibilityhave not tried
StatusassignedResolutionopen 
PlatformPCOSWindowsOS Version7
Product Version0.40.05 
Target VersionFixed in Version 
Summary0007823: Abandoned houses immediately collapse when loaded
DescriptionEntering a city infested with undead after learning the secrets of life and death. This happened at night just outside the town keep. Clouds of boiling magma and sandy clay/peat bursts hit zombies/people.

Not sure what this even is.

This did not happen to an earlier adventurer entering the same area.
Steps To Reproduce.. load save? This is beyond me.

http://dffd.wimbli.com/file.php?id=9267 [^]
Tagsadventurer mode, magma, necromancer, Save Included, Town, undead
Attached Files

- Relationships
related to 0007824resolvedFootkerchief Worldgen ruin with missing corner 
related to 0007212resolvedToady One Titan shrines collapse upon first arriving at site 
related to 0007875assignedFootkerchief Cavein collapse to the SW of adventurers location in market 
related to 0008224new Occupied house missing one side wall due to adjecant ruin/abandoned building 
related to 0011890new Generated temples with wallless artifact rooms causing cave-ins 

-  Notes
(0028258)
Footkerchief (manager)
2014-08-03 20:31

Did you do any post-worldgen modding?
(0028259)
Kriby (reporter)
2014-08-03 20:42

No, not really. This is a clean DF-only install, no file editing, therapist or even tilesets. I changed the init file to turn sound and intro off but that's the entire extent of changes I've done from the clean install.
(0028653)
Kriby (reporter)
2014-08-09 11:27
edited on: 2014-08-09 11:28

After actually finding out the the "clouds of boiling magma" message could refer to cave-in dust hitting creatures, I will throw in a theory for this bug.

A lot of citizens were dying under a criminal necromancer organization in this city. When my first adventurer went there, the houses were in good shape. By the second visit, some houses had become "abandoned" due to people dying/being registered as dead. When the houses were modified, the modifications made parts of the houses that were left intact structurally unsound, causing cave-ins on the (sometimes zombie) occupants.

(0028658)
Dwarfu (manager)
2014-08-09 11:33

Witnessing the cave-ins is probably intentional, and the "boiling magma" messages were taken care of in the version (40.06) after the one this report was for (40.05) - see 0001638.
(0028659)
Footkerchief (manager)
2014-08-09 11:35

It's hokey for them to collapse at the exact instant you arrive -- I doubt they're supposed to collapse at all.
(0028824)
Button (reporter)
2014-08-11 13:00

I've also seen this behavior, but only with shrines. Parts of the roof collapse when the location loads. These aren't shrines I've visited before, either - they appear to be generated unstable.

- Issue History
Date Modified Username Field Change
2014-08-03 14:33 Kriby New Issue
2014-08-03 14:38 Kriby Tag Attached: adventurer mode
2014-08-03 14:38 Kriby Tag Attached: magma
2014-08-03 14:38 Kriby Tag Attached: Town
2014-08-03 14:38 Kriby Tag Attached: Save Included
2014-08-03 14:39 Kriby Tag Attached: necromancer
2014-08-03 14:39 Kriby Tag Attached: undead
2014-08-03 15:54 Kriby Issue Monitored: Kriby
2014-08-03 20:31 Footkerchief Note Added: 0028258
2014-08-03 20:31 Footkerchief Assigned To => Footkerchief
2014-08-03 20:31 Footkerchief Status new => needs feedback
2014-08-03 20:42 Kriby Note Added: 0028259
2014-08-03 20:42 Kriby Status needs feedback => assigned
2014-08-09 11:27 Kriby Note Added: 0028653
2014-08-09 11:28 Kriby Note Edited: 0028653 View Revisions
2014-08-09 11:33 Dwarfu Note Added: 0028658
2014-08-09 11:34 Footkerchief Summary Spontaneous exploding environment in town market => Abandoned houses immediately collapse when loaded
2014-08-09 11:35 Footkerchief Note Added: 0028659
2014-08-09 11:45 Footkerchief Relationship added related to 0007824
2014-08-09 19:48 Footkerchief Relationship added related to 0007875
2014-08-11 13:00 Button Note Added: 0028824
2014-08-11 13:06 Footkerchief Relationship added related to 0007212
2014-09-02 13:40 Footkerchief Relationship added related to 0008224
2022-07-23 21:44 lethosor Relationship added related to 0011890


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