Anonymous | Login | Signup for a new account | 2024-11-01 13:39 PDT |
Main | My View | View Issues | Change Log | Roadmap |
View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||||
0008968 | Dwarf Fortress | Dwarf Mode -- Stockpiles | public | 2015-05-22 07:54 | 2018-07-29 11:26 | ||||||
Reporter | dorsey | ||||||||||
Assigned To | |||||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||||
Status | new | Resolution | open | ||||||||
Platform | Intel Core i5-2430M (64-bit) | OS | Windows x64 | OS Version | Windows 7 | ||||||
Product Version | 0.40.24 | ||||||||||
Target Version | Fixed in Version | ||||||||||
Summary | 0008968: After loading save, gorlak pieces previously exposed to fire breath catch fire in refuse pile | ||||||||||
Description | Recently I had a couple fire-breathing forgotten beasts come through my first cavern layer. In order to bait the second one within reach of my archers, I chucked a caged gorlak into the caverns near the archers's fortification. The plan worked; the gorlak died a painful fiery death, followed by a painful pincushion-y death on the part of the FB. After the FB died, I opened up the caverns to my dwarves again. It appears they moved the gorlak's bits up into my refuse pile. This wasn't a big deal until after I loaded my save today, after which the gorlak bits and arms and stuff immediately caught fire and set the surface ablaze. I have a save zipped up, will upload it somewhere shortly. | ||||||||||
Steps To Reproduce | 1) Load affected save 2) Press F1 to zoom to surface 3) Move north a bit to refuse pile 4) Unpause, watch the world catch fire | ||||||||||
Tags | No tags attached. | ||||||||||
Attached Files | |||||||||||
Relationships | ||||||
|
Notes | |
(0032709) dorsey (reporter) 2015-05-22 08:01 |
Save uploaded at http://dffd.bay12games.com/file.php?id=10879 [^] |
(0032711) Xolroc (reporter) 2015-05-22 08:41 |
Not a fix, but you could probably work around this by loading the affected save with temperature turned off. That would at least let you continue the world (just destroy the gorlak bits or put them somewhere fireproof before turning temperature back on). |
(0032712) dorsey (reporter) 2015-05-22 09:30 |
I managed to continue by using dfhack to spawn a bunch of water over the affected gorlak bits. Didn't think about turning temperature off, thanks. |
(0032719) Detros (manager) 2015-05-24 17:58 |
I think I have already read about this issue somewhere but am now unable to find it again. |
(0034819) Button (reporter) 2016-03-09 15:05 |
It was mine! 0006432. |
Issue History | |||
Date Modified | Username | Field | Change |
2015-05-22 07:54 | dorsey | New Issue | |
2015-05-22 08:01 | dorsey | Note Added: 0032709 | |
2015-05-22 08:01 | dorsey | Issue Monitored: dorsey | |
2015-05-22 08:41 | Xolroc | Note Added: 0032711 | |
2015-05-22 09:30 | dorsey | Note Added: 0032712 | |
2015-05-24 17:58 | Detros | Note Added: 0032719 | |
2016-03-09 15:05 | Button | Note Added: 0034819 | |
2018-05-23 14:21 | Loci | Relationship added | related to 0010765 |
2018-07-29 11:22 | Loci | Relationship replaced | child of 0010765 |
2018-07-29 11:26 | Loci | Summary | After loading save, gorlak pieces in refuse pile catch fire => After loading save, gorlak pieces previously exposed to fire breath catch fire in refuse pile |
Copyright © 2000 - 2010 MantisBT Group |