Dwarf Fortress Bug Tracker - Dwarf Fortress |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0002588 | Dwarf Fortress | Technical -- Rendering | public | 2010-07-07 18:38 | 2014-08-08 14:42 |
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Reporter | AfterShave | |
Assigned To | lethosor | |
Priority | none | Severity | minor | Reproducibility | always |
Status | acknowledged | Resolution | open | |
Platform | Windows | OS | Vista | OS Version | |
Product Version | 0.31.08 | |
Target Version | | Fixed in Version | | |
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Summary | 0002588: Wall tiles after collapse don't match adjacent tiles |
Description | After undermining a goblin tower the symbols of the different floors will sort of merge together into symbols I don't think are supposed to be around.
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Steps To Reproduce | 1. Channel all around the tower.
2. Dig out the ground below the tower.
3. Wait for the huge lag to end.
4. Look at odd symbols. |
Additional Information | I run the game with the standard graphics.
I have only reproduced it twice, so the always statement might be false, even though every attempt reproduced the bug. |
Tags | No tags attached. |
Relationships | related to | 0001159 | resolved | Footkerchief | Three-way junctions of smoothed walls display as two-way junctions in Adv. Mode | related to | 0008716 | new | | Walls with suspended construction get invisible after cave in |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2010-07-07 18:38 | AfterShave | New Issue | |
2010-07-07 21:16 | Footkerchief | Note Added: 0009770 | |
2010-07-07 21:17 | Footkerchief | Tag Attached: AWAITING UPDATE | |
2010-07-11 14:03 | AfterShave | Note Added: 0009959 | |
2010-07-11 16:54 | Footkerchief | Tag Detached: AWAITING UPDATE | |
2010-07-11 16:55 | Footkerchief | Note Added: 0009976 | |
2010-07-11 16:56 | Footkerchief | Relationship added | related to 0001159 |
2010-07-11 16:56 | Footkerchief | Note Edited: 0009976 | bug_revision_view_page.php?bugnote_id=0009976#r3845 |
2010-07-14 10:34 | AfterShave | Note Added: 0010245 | |
2014-08-08 14:42 | lethosor | Assigned To | => lethosor |
2014-08-08 14:42 | lethosor | Status | new => acknowledged |
2014-08-08 14:42 | lethosor | Summary | Odd symbols after undermining a goblin tower => Wall tiles after collapse don't match adjacent tiles |
2015-01-10 12:42 | Footkerchief | Relationship added | related to 0008716 |
Notes |
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(0009976)
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Footkerchief
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2010-07-11 16:55
(edited on: 2010-07-11 16:56) |
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Thanks for the screenshots -- looks reminiscent of 0001159, although it's probably unrelated. It would be helpful if you attempt to reproduce the situation so that you can upload a save. Otherwise, Toady will have to spend time reproducing that situation himself.
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