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0003842Dwarf FortressDwarf Mode -- Artifactspublic2010-12-25 04:102012-01-18 12:41
DarkerDark 
Footkerchief 
normalminorN/A
resolvedduplicate 
0.31.18 
 
0003842: Artifact Weapons do not contribute to weaponskill improvements
I have a Dwarf equipped with a gold Artifact mace in Dwarf Mode and he isn't gaining any mace skill through using it in combat.

New fort in 31.18.

Forth year in the fort, and an immigrant Novice Macedwarf/Axedwarf/Marksdwarf has been recruited as the militia captain in a one dwarf squad. I equipped him with a gold Artifact mace, a bone Artifact buckler, and pig iron Artifact leggings.

I've built a combat arena where he's slaughtering captured cavern creatures. After slaying half a dozen various beasts, mostly Elk-birds, his Fighting and Dodging skills have increased a few levels. His Mace skill on the other hand, has not. It started at Novice and it's still at Novice.
No tags attached.
duplicate of 0000089resolved Toady One Wrestler/Fighter levels up way too quickly, especially against much bigger/stronger creatures 
Issue History
2010-12-25 04:10DarkerDarkNew Issue
2010-12-25 07:29FootkerchiefNote Added: 0014700
2010-12-25 07:30FootkerchiefNote Edited: 0014700bug_revision_view_page.php?bugnote_id=0014700#r5587
2010-12-25 07:30FootkerchiefNote Edited: 0014700bug_revision_view_page.php?bugnote_id=0014700#r5588
2010-12-25 07:30FootkerchiefNote Edited: 0014700bug_revision_view_page.php?bugnote_id=0014700#r5589
2010-12-25 07:31FootkerchiefTag Attached: AWAITING UPDATE
2010-12-25 08:34QuietustNote Added: 0014701
2010-12-25 08:34QuietustNote Edited: 0014701bug_revision_view_page.php?bugnote_id=0014701#r5591
2010-12-25 13:58DarkerDarkNote Added: 0014702
2010-12-25 17:26FootkerchiefNote Added: 0014703
2010-12-26 04:17DarkerDarkNote Added: 0014704
2011-12-21 19:39FootkerchiefRelationship addedduplicate of 0000089
2011-12-21 19:39FootkerchiefStatusnew => resolved
2011-12-21 19:39FootkerchiefResolutionopen => duplicate
2011-12-21 19:39FootkerchiefAssigned To => Footkerchief
2012-01-18 12:41DwarfuTag Detached: AWAITING UPDATE

Notes
(0014700)
Footkerchief   
2010-12-25 07:29   
(edited on: 2010-12-25 07:30)
Due to various wacky equipment bugs (like 0001161 and maybe 0000417), he might not actually be using the mace to attack. Please check his combat reports (http://df.magmawiki.com/index.php/DF2010:Reports [^]) by pressing [r] and determine whether this is the case.

(0014701)
Quietust   
2010-12-25 08:34   
If he's immediately knocking his targets prone, he won't get any experience beyond the first hit (unless it's a forgotten beast, it seems).

(0014702)
DarkerDark   
2010-12-25 13:58   
I checked the combat logs before posting and I believe it was using the full name of the artifact mace. Though I'll double check tonight to see if he's not using his artifact buckler to bash it instead of the mace.

The weapon is pretty ineffective, so he tends to wail on them for quite awhile before doing any significant damage that results in knocking them over. Like I said, he's gone up a few levels in his Fighting skill, so he's certainly making some experience rewarding hits. I'll double check it all the same and post tomorrow.
(0014703)
Footkerchief   
2010-12-25 17:26   
Check for what Quietust said, too (although I think that's for unconscious targets, not prone ones per se?)
(0014704)
DarkerDark   
2010-12-26 04:17   
Alrighty, I played for a good couple of hours and the dwarf finally got some weaponskill improvement, it's just happening --really-- slow compared to his other skills. As it stands after 16 kills he went from Novice Macedwarf to Competent Macedwarf, while his Fighter skill went from nothing to Professional, and wrestling went from nothing to Skilled.

So I suppose it's just an issue of the Fighting skill leveling too fast.