Dwarf Fortress Bug Tracker - Dwarf Fortress |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0006667 | Dwarf Fortress | Dwarf Mode -- Interface, Farm Plots | public | 2014-07-08 10:25 | 2014-10-04 06:55 |
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Reporter | heritage727 | |
Assigned To | lethosor | |
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | confirmed | Resolution | open | |
Platform | | OS | | OS Version | |
Product Version | 0.40.01 | |
Target Version | | Fixed in Version | | |
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Summary | 0006667: Both indoor and outdoor plants appearing in planting list |
Description | The list of available plants may show both indoor and outdoor plants. I encountered this on a plot that had been channeled from the surface, although an adjacent plot correctly showed only outdoor plants. Possibly related to 0006562? |
Steps To Reproduce | Haven't tried yet. |
Additional Information | Screenshot at http://i.imgur.com/dKIAvpo.jpg [^]
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Tags | No tags attached. |
Relationships | related to | 0000087 | resolved | Toady One | If one tile of a farm plot is dry or has the wrong biome, it also prevents the succeeding tiles from getting planted | has duplicate | 0007234 | resolved | Footkerchief | Farm plots in a mixture of light and dark allow full planting range. |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2014-07-08 10:25 | heritage727 | New Issue | |
2014-07-08 11:02 | Footkerchief | Relationship added | related to 0000087 |
2014-07-13 15:51 | Footkerchief | Relationship added | has duplicate 0007234 |
2014-07-23 05:54 | Talvieno | Note Added: 0027302 | |
2014-07-23 06:34 | Talvieno | Note Edited: 0027302 | bug_revision_view_page.php?bugnote_id=0027302#r10236 |
2014-07-23 06:35 | Talvieno | Note Edited: 0027302 | bug_revision_view_page.php?bugnote_id=0027302#r10237 |
2014-10-01 15:56 | lethosor | Note Added: 0030479 | |
2014-10-01 15:57 | lethosor | Assigned To | => lethosor |
2014-10-01 15:57 | lethosor | Status | new => needs feedback |
2014-10-02 09:19 | Loci | Note Added: 0030496 | |
2014-10-03 05:57 | heritage727 | Note Added: 0030516 | |
2014-10-03 05:57 | heritage727 | Status | needs feedback => assigned |
2014-10-04 06:55 | lethosor | Status | assigned => confirmed |
2018-04-26 18:39 | Huntthetroll | Issue Monitored: Huntthetroll | |
Notes |
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(0027302)
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Talvieno
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2014-07-23 05:54
(edited on: 2014-07-23 06:35) |
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Would like to add that trees growing one z-level above make "light" show up below. i.e., light passes through the floor tile beneath a tree. Trees are invisible to light.
40.04
Edit: Submitted a bug report to that effect. 0007585
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Reminder sent to: heritage727 Are you able to reproduce this in 0.40.13+? It doesn't appear to occur in any of my forts. |
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(0030496)
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Loci
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2014-10-02 09:19
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As the linked duplicate says, any farm plot with a mixture of light and dark tiles allows both above ground and subterranean plants to be selected. While the number of bugs that inadvertently cause a mixture of light and dark tiles has been reduced, the reported behavior still occurs when such a plot is arranged manually. Though both types of crops can be selected, it appears that only a crop that corresponds to the top left tile of the plot will ever be planted, and then only up to the first non-corresponding tile of the plot (0000087).
I'm not sure what the "correct" behavior should be, but allowing players to select a crop that will never be planted sure sounds buggy to me. |
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Unfortunately I've had to give up DF for the time being and can't do any more testing. The last fortresses I started were at .07 or .08 and I didn't notice the issue then. |
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