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IDProjectCategoryView StatusDate SubmittedLast Update
0011018Dwarf FortressAnimal Populationspublic2019-02-01 15:012019-02-02 09:48
ReporterDrahflow 
Assigned ToLoci 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionduplicate 
PlatformOSLinuxOS Version
Product Version0.44.12 
Target VersionFixed in Version 
Summary0011018: Blind Cave Ogre walks the fortress and no one cares
DescriptionI recently loaded a fortress which has a (trapped) connection to the caverns. Much to my surprise I found a (wounded) Blind Cave Ogre on my main staircase. I suspect it teleported to there, but cannot be sure. In any case, no Fun ensued, but everyone ignored it. The Ogre itself also does not seem to be interested in battle, at least Dwarfs are able to pass without ill effect or battle reports.
Steps To ReproduceLoad save at: http://dffd.bay12games.com/file.php?id=14220 [^]
Check unit list (Animals) for the Blind Cave Ogre. Check that there is no fighting with it (any more), even though Blind Cave Ogre.
Additional InformationIIRC the Ogre in question was wounded by some Monster Slayer (deceased in the process), well outside the trapped corridor leading to the caverns. After save+load however, I found the situation as described.
TagsNo tags attached.
Attached Files

- Relationships
duplicate of 0010031confirmedLoci Wild creatures that should normally be hostile due to their [LARGE_PREDATOR] tag are harmless if intelligent. 

-  Notes
There are no notes attached to this issue.

- Issue History
Date Modified Username Field Change
2019-02-01 15:01 Drahflow New Issue
2019-02-02 09:48 Loci Relationship added duplicate of 0010031
2019-02-02 09:48 Loci Status new => resolved
2019-02-02 09:48 Loci Resolution open => duplicate
2019-02-02 09:48 Loci Assigned To => Loci


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