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IDProjectCategoryView StatusDate SubmittedLast Update
0001134Dwarf FortressDwarf Mode -- Environmentpublic2010-04-14 02:362014-07-10 11:42
ReporterDrawde 
Assigned To 
PrioritylowSeverityminorReproducibilityhave not tried
StatusnewResolutionopen 
PlatformOSOS Version
Product Version0.31.01 
Target VersionFixed in Version 
Summary0001134: Fires don't spread to trees/shrubs and don't do enough damage
DescriptionIf you start a fire, it will spread to nearby grass but NOT to shrubs. So, for instance, if you start a fire in a field of Longland grass near a hamlet, you'll get one square of happily burning Longland grass. The Longland grass in the surrounding squares will be unaffected for at least a very long time.

I had a dragon attack my fort. All my dwarves were inside, but it saw a pet and breathed at it. I don't think the pet got hurt (though it looked like it should have) but it set fire to my depot and log stockpile. The thing is, the resulting fire didn't burn any trees or shrubs, and most of the dwarves and animals simply ran through the flames without getting hurt. I think one dwarf died because of the fire (not certain, was looking for other posts on this here, and he bled to death). My crops survived both the breath and the resulting fire. Also, the fire didn't move up or down the z-axis.

PS Caught the dragon in a cage trap, so no other damage caused by it.
Tagsdeath, fire, Fixed in 0.40.01?, trees
Attached Files

- Relationships
related to 0000307new No announcements for blistering/charring, and other fire-related problems 
related to 0004555new Snow does not stop bushfires 
parent of 0004041new Grass near magma does not ignite 
parent of 0003866new Tree Blocking Lava 
has duplicate 0003639resolvedFootkerchief Fires do not spread to vegetation 
has duplicate 0003757resolvedFootkerchief Fire does not burn caravan 
related to 0000798new Wooden door not destroyed by magma in same tile 
related to 0005871acknowledgedFootkerchief Unflowing magma doesn't radiate heat to water/ice directly above/below it 
related to 0006611new Fire itself does no damage. 
related to 0006643confirmedFootkerchief Lower tree trunks dont burn properly 
related to 0008170new Magma men don't set trees on fire 
Not all the children of this issue are yet resolved or closed.

-  Notes
(0014778)
Gzalzi (reporter)
2011-01-03 09:19

I can confirm part of this: I had a Mountain Titan that was a blob made of Magma (left a trail of fire). The fires spread around but did not burn tress or shrubs and did not move up or down the z-axis even though there were grassy slopes. Somehow it managed to fall into a murky pool (without being attacked), so I never was able to test fire damage.
(0024045)
Dwarfu (manager)
2013-06-30 22:20

Given the Future of the Fortress feedback, this will mostly likely be fixed in the next version:

http://www.bay12forums.com/smf/index.php?topic=100851.msg4364233#msg4364233 [^]

Quote from: CaptainArchmage

    With the new multi-tile trees, are we going to have proper forest fires now? Can you furnish us with any screenshots?


It's one of the remaining items to address for trees (so, very soon!). Long ago, the trees actually burned, and now as I understand it, they no longer burn. Screenshots may occur during testing. I'm not sure how much the game is going to be able to judge the heat of the flames and so on -- it could be that grass fires only spread up to leaves if the tree has leaves near the ground, and the trunks only burn down in the presence of magma/dragons/etc., or something, but I'm not quite sure how it'll work until I go over the old code and update and fix it.
(0025563)
ArmokGoB (reporter)
2014-07-10 11:42

Kind of fixed, but fire only spreads on trees. :/

- Issue History
Date Modified Username Field Change
2010-04-14 02:36 Drawde New Issue
2010-07-07 15:46 Footkerchief Relationship added child of 0000307
2010-11-16 14:36 Logical2u Relationship added duplicate of 0003639
2010-11-16 14:50 Footkerchief Relationship replaced has duplicate 0003639
2010-11-30 12:52 Footkerchief Summary fire not burning => Fires don't spread to trees/shrubs and don't do enough damage
2010-11-30 12:53 Footkerchief Relationship added has duplicate 0003757
2010-11-30 12:53 Footkerchief Relationship replaced parent of 0003639
2010-11-30 12:54 Footkerchief Relationship replaced has duplicate 0003639
2011-01-03 07:57 Logical2u Relationship added child of 0003866
2011-01-03 09:15 Gzalzi Tag Attached: fire
2011-01-03 09:15 Gzalzi Tag Attached: trees
2011-01-03 09:16 Gzalzi Tag Attached: death
2011-01-03 09:19 Gzalzi Note Added: 0014778
2011-01-03 21:13 Hieronymous Alloy Issue Monitored: Hieronymous Alloy
2011-01-04 05:21 Logical2u Relationship replaced parent of 0003866
2011-02-21 13:16 Footkerchief Description Updated View Revisions
2011-02-21 13:17 Footkerchief Relationship added parent of 0004041
2011-02-21 13:39 Footkerchief Relationship deleted parent of 0003866
2011-02-21 13:39 Footkerchief Relationship replaced related to 0004041
2011-02-21 13:41 Footkerchief Relationship replaced related to 0000307
2011-02-21 13:42 Footkerchief Relationship added parent of 0003866
2011-02-21 13:42 Footkerchief Relationship replaced parent of 0004041
2011-02-21 13:43 Footkerchief Relationship added parent of 0001567
2011-04-01 13:11 Footkerchief Relationship added related to 0000798
2012-05-14 10:17 Footkerchief Relationship added related to 0005871
2013-06-30 22:19 Dwarfu Tag Attached: Fixed in 0.34.12?
2013-06-30 22:20 Dwarfu Note Added: 0024045
2014-01-27 17:49 Footkerchief Relationship added related to 0004555
2014-07-07 22:23 Footkerchief Tag Renamed Fixed in 0.34.12? => Fixed in 0.40.01?
2014-07-08 07:48 Footkerchief Relationship added related to 0006611
2014-07-08 10:58 Footkerchief Relationship added related to 0006643
2014-07-08 10:58 Footkerchief Relationship deleted parent of 0001567
2014-07-10 11:42 ArmokGoB Note Added: 0025563
2014-08-27 06:29 Footkerchief Relationship added related to 0008170


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