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IDProjectCategoryView StatusDate SubmittedLast Update
0002011Dwarf FortressDwarf Mode -- Jobs, Item Improvements/Decorationspublic2010-05-21 10:142015-06-02 04:39
ReporterDucky 
Assigned ToToady One 
PrioritynormalSeverityminorReproducibilityhave not tried
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version0.31.04 
Target VersionFixed in Version0.40.06 
Summary0002011: Decorating with bone/horn uses whole stack
DescriptionWhen decorating with bone or horn, the entire stack is used, like it was in 40d.
Steps To Reproduce1. Get a stack of bones.
2. Create one "decorate with bone" job.
3. Watch the stack disappear.
Tagsbones, crafting, decoration, Holdover from 40d?
Attached Files

- Relationships
has duplicate 0001602closedLogical2u Decorating crafts uses up entire stacks of bone for single decoration. even stacks of 50+ elephant bones. 
has duplicate 0002531resolvedFootkerchief Dwarf uses stack instead of single item for item improvements 
has duplicate 0002769resolvedLogical2u Dwarf got mood, used two piles of Elephant - 57 to put rings of bone and spikes of bone on item 
has duplicate 0004400resolvedFootkerchief Bone crafting problem with stacks 
related to 0003151resolvedToady One Shell crafts use up the entire stack 
related to 0003898resolvedToady One Entire Bone Stacks are used in Reactions instead of a single Bone 
child of 0000808resolvedToady One Processing Raw Turtles only makes one shell per stack, and other stack size issues 

-  Notes
(0007131)
Footkerchief (manager)
2010-05-21 10:34
edited on: 2010-05-21 10:35

40d had similar issues with crossbows and crafts as well. It would be helpful if someone could verify whether these are still around.

# 000104 □ [dwarf mode][jobs][items] (http://www.bay12games.com/forum/index.php?topic=6744.0 [^]) bone stacks of any size create one bone x-bow (lye/bone crafts also reported)

(0007210)
Ducky (reporter)
2010-05-22 19:47

Not sure about crossbows, but bone crafts flat-out don't work, like shell crafts. Nothing is produced, and the bone/shell isn't used up.
(0009500)
ChickenLips (reporter)
2010-07-01 23:25

I can confirm that crossbows are taking only one bone per crossbow.
(0016679)
Lord_Dakstar (reporter)
2011-03-27 11:04

This bug is still present as of 0.31.22.
(0023915)
lethosor (manager)
2013-03-31 09:04

This still occurs in 0.34.11.
(0023916)
Quietust (reporter)
2013-04-01 08:53

Back in 40d, bones and shells were a distinct item type (with stack size and everything), but version 0.31 merged them into the CORPSEPIECE item type which keeps track of how much of each "type" of material is present (e.g. a severed leg could have bones, shells, AND horn/hoof) and doesn't actually set the "stack size" on said items (it 'fakes' it by explicitly formatting it into the item name when it's only made of a single material).

As a result, every job which uses bone/shell/ivory/horn needs special logic to use this special "stack size", and this is one of the cases which is missing that special logic.

- Issue History
Date Modified Username Field Change
2010-05-21 10:14 Ducky New Issue
2010-05-21 10:14 Ducky Tag Attached: bones
2010-05-21 10:15 Ducky Tag Attached: crafting
2010-05-21 10:15 Ducky Tag Attached: decoration
2010-05-21 10:15 Ducky Tag Attached: Holdover from 40d?
2010-05-21 10:34 Footkerchief Note Added: 0007131
2010-05-21 10:35 Footkerchief Note Edited: 0007131 View Revisions
2010-05-21 15:45 Logical2u Relationship added has duplicate 0001602
2010-05-22 19:47 Ducky Note Added: 0007210
2010-05-22 20:06 Footkerchief Relationship added related to 0000206
2010-05-29 23:01 Khym Chanur Issue Monitored: Khym Chanur
2010-06-14 09:01 Kumquat Issue Monitored: Kumquat
2010-06-22 09:02 Footkerchief Relationship added child of 0000347
2010-06-22 09:04 Footkerchief Relationship added child of 0000808
2010-06-22 09:04 Footkerchief Relationship deleted child of 0000347
2010-06-22 09:04 Footkerchief Relationship deleted related to 0000206
2010-06-30 22:24 Footkerchief Relationship added has duplicate 0002531
2010-07-01 23:25 ChickenLips Note Added: 0009500
2010-07-20 04:34 Logical2u Relationship added has duplicate 0002769
2010-09-03 16:32 Logical2u Relationship added parent of 0003151
2010-09-21 10:32 Telarin Issue Monitored: Telarin
2011-01-18 12:34 Logical2u Relationship added parent of 0003898
2011-03-27 11:04 Lord_Dakstar Note Added: 0016679
2011-03-31 01:16 Footkerchief Relationship added has duplicate 0004400
2012-04-17 08:54 Footkerchief Relationship added related to 0005816
2012-05-14 08:42 Footkerchief Relationship deleted related to 0005816
2013-03-31 09:04 lethosor Note Added: 0023915
2013-04-01 08:53 Quietust Note Added: 0023916
2014-07-30 12:12 Toady One Relationship replaced related to 0003898
2014-07-30 12:12 Toady One Relationship replaced related to 0003151
2014-07-30 12:12 Toady One Status new => resolved
2014-07-30 12:12 Toady One Fixed in Version => Next Version
2014-07-30 12:12 Toady One Resolution open => fixed
2014-07-30 12:12 Toady One Assigned To => Toady One
2015-06-02 04:39 Telarin Issue End Monitor: Telarin
2016-06-24 16:45 Kumquat Issue End Monitor: Kumquat


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