View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] |
ID | Project | Category | View Status | Date Submitted | Last Update |
0002769 | Dwarf Fortress | Dwarf Mode -- Artifacts | public | 2010-07-19 23:51 | 2010-07-20 04:34 |
|
Reporter | Lord_Dakstar | |
Assigned To | Logical2u | |
Priority | normal | Severity | minor | Reproducibility | random |
Status | resolved | Resolution | duplicate | |
Platform | | OS | | OS Version | |
Product Version | 0.31.10 | |
Target Version | | Fixed in Version | | |
|
Summary | 0002769: Dwarf got mood, used two piles of Elephant - 57 to put rings of bone and spikes of bone on item |
Description | Dwarf got mood, needed bone twice. Grabbed on Elephant 57 bone pile for first bone, then another Elephant 57 bone pile for the second bone need. Both piles of bone erroneously completely consumed. All other uses of bone simply subtract the amount of bone needed from the bone pile(s). Artifact creation is using it all. |
Steps To Reproduce | Have a few bone piles sitting around (such as donkey 7). Get dwarf who has a mood and uses bone. Watch it use the whole pile to fill one material slot needed. If it needs more bone, it will get another bone--- or bone pile. Artifact code doesn't seem to care. |
Additional Information | After seeing DF give back bone piles minus the bone material needed, was surprised artifact creation didn't. |
Tags | No tags attached. |
|
Attached Files | |
|