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ID | Project | Category | View Status | Date Submitted | Last Update | |
0000247 | Dwarf Fortress | General | public | 2010-04-03 01:04 | 2010-06-09 06:47 | |
Reporter | James.Denholm | |||||
Assigned To | Footkerchief | |||||
Priority | normal | Severity | minor | Reproducibility | have not tried | |
Status | closed | Resolution | duplicate | |||
Platform | OS | OS Version | ||||
Product Version | ||||||
Target Version | Fixed in Version | |||||
Summary | 0000247: Migrants arrive with all skill-related labours turned off. | |||||
Description | For example, a stoneworker arrived with no skills but the "default" (hauling, cleaning, recovering & feeding wounded) labours off. | |||||
Steps To Reproduce | Receive migrants? | |||||
Additional Information | Possibly related to 124 (link below) - Error in migrant labour setting code results in semi-unpredictable results? | |||||
Tags | labors, labours, migrants | |||||
Attached Files | ||||||
Relationships | ||||||
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Notes | |
(0000453) James.Denholm (reporter) 2010-04-03 01:04 |
Link to 124: http://www.bay12games.com/dwarves/mantisbt/view.php?id=124 [^] |
Issue History | |||
Date Modified | Username | Field | Change |
2010-04-03 01:04 | James.Denholm | New Issue | |
2010-04-03 01:04 | James.Denholm | Note Added: 0000453 | |
2010-04-03 01:04 | James.Denholm | Tag Attached: migrants | |
2010-04-03 01:04 | James.Denholm | Tag Attached: labours | |
2010-04-03 11:45 | Footkerchief | Relationship added | duplicate of 0000110 |
2010-04-03 11:45 | Footkerchief | Status | new => resolved |
2010-04-03 11:45 | Footkerchief | Resolution | open => duplicate |
2010-04-03 11:45 | Footkerchief | Assigned To | => Footkerchief |
2010-04-03 11:53 | Aquillion | Tag Attached: labors | |
2010-06-09 06:47 | Toady One | Status | resolved => closed |
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