Anonymous | Login | Signup for a new account | 2024-11-01 11:18 PDT |
Main | My View | View Issues | Change Log | Roadmap |
View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | |||||
ID | Project | Category | View Status | Date Submitted | Last Update | |
0005761 | Dwarf Fortress | Dwarf Mode -- Diplomacy | public | 2012-04-03 06:56 | 2015-02-18 03:34 | |
Reporter | Syndic | |||||
Assigned To | Dwarfu | |||||
Priority | normal | Severity | minor | Reproducibility | always | |
Status | resolved | Resolution | unable to reproduce | |||
Platform | PC | OS | Windows | OS Version | XP Pro 32bit | |
Product Version | 0.34.07 | |||||
Target Version | Fixed in Version | |||||
Summary | 0005761: Diplomat wants to leave map at the spot he enters, goes insane if the path to that point is blocked | |||||
Description | I have a little part of the map edge sealed off with drawbridges and walls to allow the caravan to enter my fort without walking across the whole ambush-infested map. The human diplomat however spawns somewhere far from the caravan, and after I open the outside door he proceeds to enter my fortress and have his chat with my mayor. Meanwhile, I close the door he entered through to avoid goblins coming in too, trade with the caravan. Caravan leaves through its exit without any problems... but the diplomat keeps running around inside until he goes crazy. Seems like he tries to exit at the point he spawned and ONLY there, even if no path to that point is possible but another part of the map edge is easily reachable. | |||||
Steps To Reproduce | wait for the diplomat to spawn and walk into the fortress, then make the point where he spawned inaccessable but keep other points of the map edge accessable. Watch diplomat go crazy. | |||||
Additional Information | Later diplomats showed the same behavior, but if I open the door again they leave. Through the point where they came from, even if other map edges are closer. | |||||
Tags | No tags attached. | |||||
Attached Files | ||||||
Notes | |
(0024645) Dwarfu (manager) 2014-03-29 21:38 |
A save showing this behavior would be appreciated. |
(0031299) Syndic (reporter) 2014-12-09 04:28 |
In the current version, the diplomats leave through my designated exit without issues so it might be fixed... or I might just be lucky. I'd say close this for now and if I ever notice it again I'll post again with a save? |
(0032246) Dwarfu (manager) 2015-02-18 03:34 |
I don't remember reading anything specific that would have affected this, so I'm just going to mark it unable to reproduce. Thanks for the follow-up. If you are able to reproduce it in a version 40.24+, please reopen this report or contact a manager on the forums. |
Issue History | |||
Date Modified | Username | Field | Change |
2012-04-03 06:56 | Syndic | New Issue | |
2014-03-29 21:38 | Dwarfu | Note Added: 0024645 | |
2014-03-29 21:38 | Dwarfu | Assigned To | => Dwarfu |
2014-03-29 21:38 | Dwarfu | Status | new => needs feedback |
2014-12-09 04:28 | Syndic | Note Added: 0031299 | |
2014-12-09 04:28 | Syndic | Status | needs feedback => assigned |
2015-02-18 03:34 | Dwarfu | Note Added: 0032246 | |
2015-02-18 03:34 | Dwarfu | Status | assigned => resolved |
2015-02-18 03:34 | Dwarfu | Resolution | open => unable to reproduce |
Copyright © 2000 - 2010 MantisBT Group |