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IDProjectCategoryView StatusDate SubmittedLast Update
0006829Dwarf FortressDwarf Mode -- Interface, Announcementspublic2014-07-09 08:282017-11-19 22:50
Reportersnateraar 
Assigned ToDwarfu 
PrioritylowSeveritytrivialReproducibilityalways
StatusresolvedResolutionno change required 
PlatformOSOS Version
Product Version0.40.01 
Target VersionFixed in Version 
Summary0006829: Collapse of trees during forest fire causes annoying pausing and recentering. (Not a bug, just extremely annoying.)
DescriptionNot sure if this can be classified as a bug report.

When there's an ongoing forest fire, trees now collapse as they burn.
Every time a tree collapses, the screen centers on the tree and pauses the game.

During forest fires, trees collapse every few seconds, which makes it near impossible to have the game run autonomously without pausing every three seconds.

It's definitely possible to turn this off in the 'announcements.txt' configuration file, but if you don't know this it's a major annoyance.
Steps To ReproduceSet forest of multi-tile trees on fire.
TagsNo tags attached.
Attached Files

- Relationships
related to 0006704resolvedToady One Already-felled trees "collapse" when mining under their former roots 

-  Notes
(0025316)
rhorama (reporter)
2014-07-09 08:46

Child/duplicate of 006704?
(0025319)
snateraar (reporter)
2014-07-09 08:57

Nope, the messages are not random. They're actual products of collapsing trees.
What I mean is that during forest fires, a lot of trees are simultaneously on fire, which means eventually they all collapse. This means message spam and having to unpause the game every time the message occurs.
(0026516)
Talvieno (reporter)
2014-07-15 11:51
edited on: 2014-07-15 11:52

Sounds a lot like what happens when you dump water onto a magma pit. That's never been addressed, so I don't think it's likely that this will anytime soon.

(0026526)
Rafal99 (reporter)
2014-07-15 13:14

You can disable the pausing when collapsing happens. Edit data/init/announcements.txt file, find the line with CAVE_COLLAPSE and remove P and R tags from it.
(0027431)
walberg (reporter)
2014-07-24 09:32

I would think the best answer to this would not involve disabling the announcement for all collapses. Perhaps a separate TREE_COLLAPSE announcement is needed. I know in my typical play style, there are certain collapses that I absolutely want to know about...
(0027943)
SmileyMan (reporter)
2014-07-30 07:15

Save for 40.05 here: http://dffd.wimbli.com/file.php?id=9205 [^]
(0036897)
Dwarfu (manager)
2017-11-19 22:50

These announcements can be changed in the announcements.txt file. Suggestions for adding a separate announcement specific to trees needs to go on the suggestions forum.

- Issue History
Date Modified Username Field Change
2014-07-09 08:28 snateraar New Issue
2014-07-09 08:46 Footkerchief Relationship added related to 0006704
2014-07-09 08:46 rhorama Note Added: 0025316
2014-07-09 08:57 snateraar Note Added: 0025319
2014-07-15 11:51 Talvieno Note Added: 0026516
2014-07-15 11:52 Talvieno Note Edited: 0026516 View Revisions
2014-07-15 13:14 Rafal99 Note Added: 0026526
2014-07-15 13:15 Rafal99 Issue Monitored: Rafal99
2014-07-24 09:32 walberg Note Added: 0027431
2014-07-30 07:15 SmileyMan Note Added: 0027943
2014-07-30 07:16 SmileyMan Issue Monitored: SmileyMan
2017-11-19 22:50 Dwarfu Note Added: 0036897
2017-11-19 22:50 Dwarfu Status new => resolved
2017-11-19 22:50 Dwarfu Resolution open => no change required
2017-11-19 22:50 Dwarfu Assigned To => Dwarfu
2017-12-06 07:18 Rafal99 Issue End Monitor: Rafal99


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