Anonymous | Login | Signup for a new account | 2024-11-01 11:32 PDT |
Main | My View | View Issues | Change Log | Roadmap |
View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||||
0007009 | Dwarf Fortress | Adventure Mode -- General | public | 2014-07-10 19:53 | 2015-12-22 17:47 | ||||||
Reporter | Robsoie | ||||||||||
Assigned To | |||||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||||
Status | new | Resolution | open | ||||||||
Platform | OS | OS Version | |||||||||
Product Version | 0.40.02 | ||||||||||
Target Version | Fixed in Version | ||||||||||
Summary | 0007009: Important slowdown near a goblin site | ||||||||||
Description | I uploaded the saved game on that dropbox page (don't right click -> Save As, it is not a direct link) https://www.dropbox.com/s/3bvg0deqm4b7eod/slowdowngob.rar [^] The character previously infiltrated (stealth) a goblin big site and moved into a tower , in there he killed many of the goblins present, creating panic with several of them running away. At the top of that tower, at some point i noticed an undead appearing out of nowhere, i decided to go down, the undead didn't followed apparently. Once i reached the bottom of the tower, as i was still in stealth movement, i noticed several large sight range, like the one produced by undead. I looked with L on several Z level up and noticed on top of the bottom several undead, it seems it was all the goblin i killed that were raised by something/someone. And from there an intense slowdown started, i moved (extremely slowly due to the important slowndown) north-northwest for a while trying to see if making some distance between me and that tower would lower the lag but it didn't. At the point of the saved game, the tower i came out from should be located on the character own south east | ||||||||||
Tags | No tags attached. | ||||||||||
Attached Files | |||||||||||
Relationships | ||||||||||||||||
|
Notes | |
(0025660) Robsoie (reporter) 2014-07-10 19:57 |
forgot to mention, the game went back to an acceptable level of responsivity once i managed to move rather far northwest from the tower (while doing so i moved near another similar tower, without undead as the goblins were still alive in it), so definitively linked to what was going on in that specific tower. |
(0033505) Detros (manager) 2015-12-06 08:38 |
Similar to 0009177, "FPS death when approaching dark tower in adv mode" so why not also close this as a duplicate of 0007526, "Dark towers contain thousands of goblins and trolls, causing lag"? |
(0034140) Dwarfu (manager) 2015-12-22 17:47 |
Save from 0009395: http://dffd.bay12games.com/file.php?id=11526 [^] |
Issue History | |||
Date Modified | Username | Field | Change |
2014-07-10 19:53 | Robsoie | New Issue | |
2014-07-10 19:57 | Robsoie | Note Added: 0025660 | |
2014-07-13 12:32 | Footkerchief | Relationship added | related to 0007156 |
2014-07-13 12:32 | Footkerchief | Relationship deleted | related to 0007156 |
2014-07-13 12:32 | Footkerchief | Relationship added | related to 0007154 |
2015-12-03 03:17 | Knight Otu | Relationship added | has duplicate 0009177 |
2015-12-03 03:18 | Knight Otu | Relationship deleted | has duplicate 0009177 |
2015-12-03 03:20 | Knight Otu | Relationship added | related to 0007526 |
2015-12-06 08:38 | Detros | Note Added: 0033505 | |
2015-12-22 17:46 | Dwarfu | Relationship added | has duplicate 0009395 |
2015-12-22 17:47 | Dwarfu | Note Added: 0034140 |
Copyright © 2000 - 2010 MantisBT Group |