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ID | Project | Category | View Status | Date Submitted | Last Update | |
0007360 | Dwarf Fortress | Dwarf Mode -- Combat | public | 2014-07-15 18:19 | 2014-09-05 04:34 | |
Reporter | Waladil | |||||
Assigned To | Toady One | |||||
Priority | high | Severity | major | Reproducibility | sometimes | |
Status | resolved | Resolution | fixed | |||
Platform | OS | OS Version | ||||
Product Version | 0.40.03 | |||||
Target Version | Fixed in Version | 0.40.11 | ||||
Summary | 0007360: Combat horror and cowardice too common | |||||
Description | Combatants are much too prone to recoiling in horror. Take for example this goblin siege group: http://i.imgur.com/sW7M7VB.png?2 [^] That was the only actual combat thus far. Aside from that, a goblin recruit swung at but missed one of my dogs. Three goblins fled after that, with absolutely no damage to them or any of their friends. Suggestions: 1.) All creatures in a military force should have suppressed horror reflexes -- they'll still be able to be emotionally disturbed, but it would take a lot more than it would to scare a civilian (Seeing 10 friends die rather than one corpse). 2.) Wounded/dead hostiles don't cause horror to military forces ever. Wounded/dead hostiles also cause dramatically reduced horror to civilians (the only times civilians should be disturbed by hostile corpses is if there's A LOT of them or if the civilian in question is a complete pacifist). | |||||
Additional Information | Uploaded save here: http://dffd.wimbli.com/file.php?id=9000 [^] Goblins should siege the fortress very quickly at the start of the season. | |||||
Tags | No tags attached. | |||||
Attached Files | ||||||
Notes | |
(0028029) Nevenrial (reporter) 2014-07-31 07:27 |
Fun fact... If a dwarf or creature dies on the path that traders use, they often times become horrified and drop everything they are carrying, leaving you free loot. |
(0028033) Rafal99 (reporter) 2014-07-31 08:25 |
Nevenrial: The issue you mention is bug 0007185. |
(0029722) Toady One (administrator) 2014-08-27 13:57 |
These reactions are much less frequent now, although there should still be some balance/nuance especially as it relates to people in/used to combat. |
Issue History | |||
Date Modified | Username | Field | Change |
2014-07-15 18:19 | Waladil | New Issue | |
2014-07-29 21:48 | Footkerchief | Relationship added | related to 0006547 |
2014-07-31 07:27 | Nevenrial | Note Added: 0028029 | |
2014-07-31 08:25 | Rafal99 | Note Added: 0028033 | |
2014-07-31 09:08 | Nevenrial | Issue Monitored: Nevenrial | |
2014-08-27 13:57 | Toady One | Note Added: 0029722 | |
2014-08-27 13:57 | Toady One | Status | new => resolved |
2014-08-27 13:57 | Toady One | Resolution | open => fixed |
2014-08-27 13:57 | Toady One | Assigned To | => Toady One |
2014-08-27 15:03 | lethosor | Fixed in Version | => Next Version |
2014-09-05 04:34 | Nevenrial | Issue End Monitor: Nevenrial |
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