Anonymous | Login | Signup for a new account | 2024-11-01 07:43 PDT |
Main | My View | View Issues | Change Log | Roadmap |
View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | |||||
ID | Project | Category | View Status | Date Submitted | Last Update | |
0000114 | Dwarf Fortress | Dwarf Mode -- Jobs, Military | public | 2010-04-02 02:33 | 2013-05-20 05:53 | |
Reporter | Dwarfu | |||||
Assigned To | Toady One | |||||
Priority | low | Severity | minor | Reproducibility | have not tried | |
Status | resolved | Resolution | fixed | |||
Platform | XPS M1730 Laptop | OS | Windows Vista Home Premium | OS Version | SP2 | |
Product Version | ||||||
Target Version | Fixed in Version | 0.34.11 | ||||
Summary | 0000114: Kill orders not cleared after completion | |||||
Description | I ordered a squad to kill a troll, which they did, but then they just stood around the area keeping the "Kill Troll" order active. I'm assuming they should cancel it once the troll is dead. | |||||
Steps To Reproduce | Select a [s]quad, [k] attack and select a target creature. After the creature is dead, the order will remain active. | |||||
Tags | attack, Intentional/Expected?, orders | |||||
Attached Files | ||||||
Relationships | ||||||||||||||||||||||||||
|
Notes | |
(0000457) Brandon816 (reporter) 2010-04-03 02:14 |
I would also like to add that the order also remains active if the target has left the map. |
(0001398) flertallsformer (reporter) 2010-04-06 04:40 |
The order also remains active between worlds and saves. to reprodue, follow steps above, then gen a new world and activate a dwarf into service. |
(0002322) Marconius (reporter) 2010-04-09 07:17 |
I've had this problem as well. For the moment, you can solve this issue by manually cancelling orders in the Squad screen. |
(0002601) toybasher (reporter) 2010-04-10 10:56 |
I have this problem too. at still says "kill Urist McAlreadydead" even after he dies so you have to cancel it. |
(0003555) dibujante (reporter) 2010-04-14 14:35 |
Confirming that I can reproduce this in 0.31.03 |
(0003564) derigo (reporter) 2010-04-14 15:27 |
This may be a feature. If a goblin ambush is charging at you and you order your dwarves to kill on of them, they'll attack whichever goblin they see. But of the goblin you happened to tell them to kill dies and the order canceled, The dwarves where weren't on active duty before the order would go civvie and get slaughtered. |
(0008408) Kyle_Solo (reporter) 2010-06-14 07:27 |
Still in 0.31.06. |
(0010402) mLegion (reporter) 2010-07-15 21:06 edited on: 2010-07-15 21:06 |
The kill order should become a station order on completion really. |
(0014423) akd (reporter) 2010-12-05 21:27 |
Agreed with above, while it's not what you might expect, it actually makes sense for them to continue to gather in the area of the corpse until dismissed. |
(0022071) thvaz (reporter) 2012-04-04 00:16 |
Still happens in 34.07. |
Issue History | |||
Date Modified | Username | Field | Change |
2010-04-02 02:33 | Dwarfu | New Issue | |
2010-04-02 02:33 | Dwarfu | Tag Attached: kill | |
2010-04-02 02:33 | Dwarfu | Tag Attached: orders | |
2010-04-02 02:33 | Dwarfu | Tag Detached: kill | |
2010-04-02 02:33 | Dwarfu | Tag Attached: attack | |
2010-04-03 02:14 | Brandon816 | Note Added: 0000457 | |
2010-04-06 04:40 | flertallsformer | Note Added: 0001398 | |
2010-04-09 07:17 | Marconius | Note Added: 0002322 | |
2010-04-09 07:58 | Dame de la Licorne | Issue Monitored: Dame de la Licorne | |
2010-04-10 10:56 | toybasher | Note Added: 0002601 | |
2010-04-14 14:35 | dibujante | Note Added: 0003555 | |
2010-04-14 14:54 | bloodystump | Issue Monitored: bloodystump | |
2010-04-14 15:01 | Syke | Issue Monitored: Syke | |
2010-04-14 15:27 | derigo | Note Added: 0003564 | |
2010-04-14 16:10 | simrobert | Issue Monitored: simrobert | |
2010-04-21 12:25 | Footkerchief | Relationship added | child of 0000481 |
2010-04-22 00:19 | Footkerchief | Relationship added | has duplicate 0001420 |
2010-04-29 13:33 | Footkerchief | Category | General => Dwarf Mode -- Jobs, Military |
2010-06-10 17:07 | Footkerchief | Note Added: 0008090 | |
2010-06-14 07:27 | Kyle_Solo | Note Added: 0008408 | |
2010-06-14 07:43 | Footkerchief | Note Deleted: 0008090 | |
2010-07-07 08:05 | Footkerchief | Summary | Kill orders do not auto-cancel. => Kill orders not cleared after completion |
2010-07-07 08:05 | Footkerchief | Tag Attached: Intentional? | |
2010-07-12 12:03 | Footkerchief | Tag Renamed | Intentional? => Intentional/Expected? |
2010-07-15 21:06 | mLegion | Note Added: 0010402 | |
2010-07-15 21:06 | mLegion | Note Edited: 0010402 | View Revisions |
2010-11-21 09:07 | Logical2u | Relationship added | has duplicate 0003703 |
2010-11-21 09:07 | Logical2u | Relationship added | related to 0003555 |
2010-11-21 12:19 | Footkerchief | Relationship replaced | related to 0003703 |
2010-12-05 16:09 | Khym Chanur | Issue Monitored: Khym Chanur | |
2010-12-05 21:27 | akd | Note Added: 0014423 | |
2011-09-12 06:20 | Knight Otu | Relationship added | has duplicate 0004892 |
2012-04-04 00:16 | thvaz | Note Added: 0022071 | |
2012-05-31 04:44 | Toady One | Status | new => resolved |
2012-05-31 04:44 | Toady One | Fixed in Version | => Next Version |
2012-05-31 04:44 | Toady One | Resolution | open => fixed |
2012-05-31 04:44 | Toady One | Assigned To | => Toady One |
2013-05-20 05:53 | Dame de la Licorne | Issue End Monitor: Dame de la Licorne |
Copyright © 2000 - 2010 MantisBT Group |