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ID | Project | Category | View Status | Date Submitted | Last Update | |
0001386 | Dwarf Fortress | Items | public | 2010-04-20 22:25 | 2010-07-05 01:24 | |
Reporter | PencilinHand | |||||
Assigned To | Toady One | |||||
Priority | none | Severity | tweak | Reproducibility | always | |
Status | resolved | Resolution | fixed | |||
Platform | Fuijitsu Lifebook T4220 | OS | Windows XP Tablet Edition 2005 | OS Version | SP3 | |
Product Version | 0.31.03 | |||||
Target Version | Fixed in Version | 0.31.09 | ||||
Summary | 0001386: High boots weigh about 1/33 as much as low boots. | |||||
Description | Title pretty much says it all. High boots weigh a fraction of what low boots weigh. Surely, there is a calculation mistake somewhere. | |||||
Steps To Reproduce | Enter arena mode. Equip a creature with one slade high boot and one slade low boot. Compare their weights. | |||||
Additional Information | The weight formula for shoes appears to be LAYER_SIZE*DENSITY/75000 though more research is needed. | |||||
Tags | Equipment, weight | |||||
Attached Files | ||||||
Relationships | ||||||
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Notes | |
(0004413) Footkerchief (manager) 2010-04-20 22:39 |
See 0000297. |
(0004416) Zas (reporter) 2010-04-20 22:53 |
I think it's just a typo in raws. Should simply be the other way round. |
(0004418) PencilinHand (reporter) 2010-04-20 23:11 |
That is a negative there Zas, not a problem in the raws but something internal. The other items in item_shoes.txt derive their weight from LAYER_SIZE*DENSITY/75000. Plugging in the raw numbers for high boots results in a different weight number than the one reported in game. Helm's appear to be somewhat similarly cursed. Items under item_helm.txt derive their weight from (layer size * material density)/60000 but a helm is just the material density / 1010(or something close to that). I stumbled on the helm and high boots problem trying to derive the weight formulas for each item. I was somewhat surprised to find they weren't all consistent even within an item class. After weighing the degree of discrepancy I concluded they were bugs. |
(0009618) Footkerchief (manager) 2010-07-04 09:03 |
Reminder sent to: Toady One Was this one fixed as well? |
(0009619) smjjames (reporter) 2010-07-04 09:09 |
Foot, maybe put a reminder on 0001009 since that one is related to weight and the same thing that was causing the weight bug with armor and clothing could have been fixed there as well? |
(0009639) Toady One (administrator) 2010-07-05 01:24 |
Ah, yeah, I was going to search for and mark these off today, since I fixed these problems without reference to a specific bug report. Thanks for hunting them down. |
Issue History | |||
Date Modified | Username | Field | Change |
2010-04-20 22:25 | PencilinHand | New Issue | |
2010-04-20 22:39 | Footkerchief | Note Added: 0004413 | |
2010-04-20 22:39 | Footkerchief | Relationship added | child of 0000297 |
2010-04-20 22:49 | foxbyte | Tag Attached: weight | |
2010-04-20 22:49 | foxbyte | Tag Attached: Equipment | |
2010-04-20 22:53 | Zas | Note Added: 0004416 | |
2010-04-20 23:11 | PencilinHand | Note Added: 0004418 | |
2010-07-04 09:03 | Footkerchief | Issue Monitored: Toady One | |
2010-07-04 09:03 | Footkerchief | Note Added: 0009618 | |
2010-07-04 09:09 | smjjames | Note Added: 0009619 | |
2010-07-05 01:24 | Toady One | Note Added: 0009639 | |
2010-07-05 01:24 | Toady One | Status | new => resolved |
2010-07-05 01:24 | Toady One | Fixed in Version | => 0.31.09 |
2010-07-05 01:24 | Toady One | Resolution | open => fixed |
2010-07-05 01:24 | Toady One | Assigned To | => Toady One |
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