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IDProjectCategoryView StatusDate SubmittedLast Update
0002560Dwarf FortressDwarf Mode -- Jobs, Constructions (walls etc)public2010-07-04 15:432014-08-09 15:09
Reporterechoback 
Assigned ToToady One 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformPCOSWindowsOS Version7
Product Version0.31.08 
Target VersionFixed in Version0.40.07 
Summary0002560: Remove construction task prioritized too high, labor can't be disabled, children help out
Description"Remove construction" tasks are prioritized above everything else, causing dwarves to stop all other assignments and even getting dwarven children to participate. This can lead to extra fun when a lever pull to shut off a river flooding the fortress is cancelled to deconstruct a floor.
Steps To Reproduce1. Build a long strip of wall (b, C, w)
2. Allow it to be constructed
3. Designate several spaces to be removed (d, n)
Additional InformationChildren are otherwise unable to be assigned labors, so they shouldn't be available to remove constructions.
TagsIntentional/Expected?
Attached Files

- Relationships
related to 0000791resolvedToady One Even with hauling labors off, dwarves continue to haul to trade depot and harvest food 
has duplicate 0004444resolvedFootkerchief There is no remove building job 

-  Notes
(0009630)
smjjames (reporter)
2010-07-04 15:49

So, don't assign so many spaces to be deconstructed. With few dwarves, this could be a problem, but if you have alot of dwarves, it shouldn't be a problem.

This seems to be part facepalm and part suggestion since I don't neccesarily see a bug here.
(0009729)
Untelligent (reporter)
2010-07-07 08:53

I've never noticed a dwarf cancel a job to go kill a wall.

Also, children have been able to remove constructions and pull levers for as long as I can remember, I think that's intended.
(0016701)
Kogut (reporter)
2011-03-27 23:39

"lever pull to shut off a river flooding the fortress is cancelled to deconstruct a floor" -untrue. It is impossible.
(0016708)
Kumquat (reporter)
2011-03-28 01:13

However, the pull-job gets delayed indefinitely until there is someone who has nothing else to do, though, same as dumping stuff. The difference is that children don't participate in dumpathlons.

(Which means that quantum dumping is the most effective way to get all the precious goblinite from the outside battlefield inside the fortress walls.)

- Issue History
Date Modified Username Field Change
2010-07-04 15:43 echoback New Issue
2010-07-04 15:49 smjjames Note Added: 0009630
2010-07-07 07:40 Footkerchief Summary Remove construction task prioritized too high => Remove construction task prioritized too high, children help out too
2010-07-07 07:40 Footkerchief Tag Attached: Intentional?
2010-07-07 08:53 Untelligent Note Added: 0009729
2010-07-12 12:03 Footkerchief Tag Renamed Intentional? => Intentional/Expected?
2011-03-27 23:39 Kogut Note Added: 0016701
2011-03-28 01:13 Kumquat Note Added: 0016708
2011-03-28 01:21 Footkerchief Relationship added related to 0000791
2011-04-04 06:34 Footkerchief Summary Remove construction task prioritized too high, children help out too => Remove construction task prioritized too high, labor can't be disabled, children help out
2011-04-09 07:43 Footkerchief Relationship added has duplicate 0004444
2014-08-09 15:09 Toady One Status new => resolved
2014-08-09 15:09 Toady One Fixed in Version => Next Version
2014-08-09 15:09 Toady One Resolution open => fixed
2014-08-09 15:09 Toady One Assigned To => Toady One


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