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ID | Project | Category | View Status | Date Submitted | Last Update | |
0003480 | Dwarf Fortress | Technical -- General | public | 2010-10-29 10:42 | 2014-12-30 20:09 | |
Reporter | wRAR | |||||
Assigned To | Footkerchief | |||||
Priority | normal | Severity | minor | Reproducibility | always | |
Status | resolved | Resolution | unable to reproduce | |||
Platform | x86_64 | OS | Linux | OS Version | ||
Product Version | 0.31.16 | |||||
Target Version | Fixed in Version | |||||
Summary | 0003480: PRINT_MODE:STANDARD doesn't work on Linux nVidia | |||||
Description | If I have PRINT_MODE:STANDARD, DF crashes right after starting: Loading bindings from data/init/interface.txt The program 'Dwarf_Fortress' received an X Window System error. This probably reflects a bug in the program. The error was 'BadLength (poly request too large or internal Xlib length erro'. (Details: serial 18 error_code 16 request_code 135 minor_code 17) (Note to programmers: normally, X errors are reported asynchronously; that is, you will receive the error a while after causing it. To debug your program, run it with the --sync command line option to change this behavior. You can then get a meaningful backtrace from your debugger if you break on the gdk_x_error() function.) With PRINT_MODE:2D it works. The OS is Debian Unstable amd64, the card is nVidia GT 240, I'm using the binary nVidia driver (256.53-2 from Debian experimental). | |||||
Tags | No tags attached. | |||||
Attached Files | ||||||
Notes | |
(0014591) wRAR (reporter) 2010-12-14 22:32 |
I've installed libgl1-nvidia-glx-ia32 and now PRINT_MODE:STANDARD works, thougn with exactly the same FPS as 2D. |
Issue History | |||
Date Modified | Username | Field | Change |
2010-10-29 10:42 | wRAR | New Issue | |
2010-12-14 22:32 | wRAR | Note Added: 0014591 | |
2014-12-30 20:09 | Footkerchief | Status | new => resolved |
2014-12-30 20:09 | Footkerchief | Resolution | open => unable to reproduce |
2014-12-30 20:09 | Footkerchief | Assigned To | => Footkerchief |
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