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IDProjectCategoryView StatusDate SubmittedLast Update
0006903Dwarf FortressDwarf Mode -- Combatpublic2014-07-09 18:382014-08-17 20:52
ReporterShinotsa 
Assigned ToToady One 
PrioritynormalSeveritymajorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version0.40.01 
Target VersionFixed in Version0.40.09 
Summary0006903: Fleeing dwarves ignore dangerous terrain
DescriptionDwarves will run off of cliffs and into rivers when fleeing. My experience was with a fortress positioned next to a waterfall. When invaders arrived, civilian dwarves (and two military dwarves with no discipline skill) fled and threw themselves either off of the cliff or into the river that fed the waterfall. Later on in play, many more dwarves did the same when the ghosts from the first wave of jumpers began to haunt them.
Steps To ReproduceHave undisciplined dwarves stand near dangerous terrain and introduce a threat that makes them flee.
Additional InformationDisciplined dwarves swam through murky pools when chasing the invaders, so it may be reliant on general combat pathfinding instead of the fleeing behavior.
Tagsfalling, Intentional/Expected?, pathfinding
Attached Files

- Relationships
related to 0001145resolvedToady One Dwarves will only flee in one direction. 
related to 0006819confirmedFootkerchief Caravan wagons try to path through 7/7 water 
related to 0006800new Immigrants spawn in inaccessible area, try to jump canyon, die 

-  Notes
(0025445)
Peeps (reporter)
2014-07-09 19:16

Toned down a bit this sounds like it could be a feature.
Sufficiently terrified units too scared to see where they're going blunder over cliffs / into walls / into eachother?
(0025476)
Shinotsa (reporter)
2014-07-09 21:28

I believe the key point here that should be mentioned is that out of approximately 20 dwarves, all but 4 died through this lemming routine. This was not a controlled behavior from a few unhinged, unhappy, or easily frightened dwarves, but a mass exodus into the afterlife.
(0025914)
ZzarkLinux (reporter)
2014-07-11 19:58

Is this related to this bug?
0006819: Caravan Wagons don't avoid 7/7 water
http://www.bay12games.com/dwarves/mantisbt/view.php?id=6819 [^]
(0026484)
AxDeath (reporter)
2014-07-15 09:24
edited on: 2014-07-15 09:24

Same results here, v40.03. An entire fortress of dwarves, frightened by a few zombies, leap from the walls of the fort, into the waiting arms of other zombies.
I agree it might make a nice feature, but it would need to be toned down a lot. and I think i'd prefer a bravery modifier for arrow slits. Dwarves should take heart in strong walls, not see them as a diving board.

(0028776)
Skid (reporter)
2014-08-10 21:09
edited on: 2014-08-10 23:20

Also experiencing this bug in 40.07. Dwarves path right off the side of a bridge and across a cliff face instead of fleeing into the open fortress entrance, leading to 100% death amongst all civilian dwarves who catch sight of a goblin.

Have a save here demonstrating. http://dffd.wimbli.com/file.php?id=9352 [^]

(0029145)
Toady One (administrator)
2014-08-16 12:55

The leaping should be much less common now for 0.40.09.

- Issue History
Date Modified Username Field Change
2014-07-09 18:38 Shinotsa New Issue
2014-07-09 19:16 Peeps Note Added: 0025445
2014-07-09 19:42 Footkerchief Tag Attached: Intentional/Expected?
2014-07-09 21:28 Shinotsa Note Added: 0025476
2014-07-11 19:58 ZzarkLinux Note Added: 0025914
2014-07-15 09:24 AxDeath Note Added: 0026484
2014-07-15 09:24 AxDeath Note Edited: 0026484 View Revisions
2014-08-10 21:09 Skid Note Added: 0028776
2014-08-10 21:42 Skid Note Edited: 0028776 View Revisions
2014-08-10 21:44 Skid Tag Attached: falling
2014-08-10 23:12 Kanddak Issue Monitored: Kanddak
2014-08-10 23:20 Skid Note Edited: 0028776 View Revisions
2014-08-10 23:28 Skid Issue Monitored: Skid
2014-08-11 01:18 Skid Tag Attached: pathfinding
2014-08-11 06:00 Footkerchief Relationship added related to 0001145
2014-08-11 06:00 Footkerchief Assigned To => Footkerchief
2014-08-11 06:00 Footkerchief Status new => confirmed
2014-08-16 12:55 Toady One Note Added: 0029145
2014-08-16 12:55 Toady One Status confirmed => resolved
2014-08-16 12:55 Toady One Fixed in Version => Next Version
2014-08-16 12:55 Toady One Resolution open => fixed
2014-08-16 12:55 Toady One Assigned To Footkerchief => Toady One
2014-08-17 11:25 Skid Issue End Monitor: Skid
2014-08-17 20:52 Kanddak Issue End Monitor: Kanddak
2014-08-18 11:59 Footkerchief Relationship added related to 0006819
2014-08-20 13:25 Footkerchief Relationship added related to 0006800
2014-08-24 19:14 Footkerchief Relationship added related to 0008146
2014-08-24 21:37 Footkerchief Relationship deleted related to 0008146


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