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IDProjectCategoryView StatusDate SubmittedLast Update
0007535Dwarf FortressDwarf Mode -- Environmentpublic2014-07-21 03:182014-07-22 16:05
Reporterlando242 
Assigned ToToady One 
PrioritynormalSeverityminorReproducibilityhave not tried
StatusresolvedResolutionfixed 
PlatformPCOSWindows 7OS Version
Product Version0.40.04 
Target VersionFixed in Version0.40.05 
Summary0007535: Underground trees grow through ground, other weirdness.
DescriptionI know Toady just fixed saplings not maturing with the new update. I'm continuing a save from .03 so that might have something to do with it too, IDK.

Upon loading my save I immediately started seeing saplings turn into trees (yay). Unfortunately some of these trees were on my underground farm level, which is just below the surface. When I cut those trees down I noticed that they had grown threw the ceiling of soil and were poking out into the above ground, daylight and all. Some had grown several levels above ground before I cut them. Worse, cutting them resulted in them leaving holes in my roof! Their removal also removed any soil tiles their branches had displaced while growing upwards/outwards. Some of the holes were quite large.
Additional InformationSave from http://www.bay12forums.com/smf/index.php?topic=140948.0 [^] : http://dffd.wimbli.com/file.php?id=9088 [^]
TagsNo tags attached.
Attached Files

- Relationships
has duplicate 0007549resolvedlethosor Z-level shifting causing Tower-caps punching through to the surface 
related to 0007540resolvedToady One Trees growing inside constructed walls 
related to 0007814needs feedbackFootkerchief Trees will still punch holes if ceiling is high enough. 

-  Notes
(0027122)
lando242 (reporter)
2014-07-21 05:27

The trees can apparently also grow threw constructed floors. I covered some of my outside soil tiles with floor so the caravans could get to the depot and an underground tree popped right up threw it.
(0027132)
lethosor (manager)
2014-07-21 07:20

Martinuzz posted a save at http://dffd.wimbli.com/file.php?id=9088 [^] - added a link above.
(0027136)
vjek (reporter)
2014-07-21 07:56

Here's another save, it's a simple demonstration embark, with no trees on the surface normally, so you can see the mushrooms quite clearly growing up and through.

http://dffd.wimbli.com/file.php?id=9095 [^]

As noted, it would be great to know if this behavior is intentional.
(0027222)
Deboche (reporter)
2014-07-22 12:09

I've had this with the trees breaking into those ponds at the surface and after I cut them down, my underground was flooded. They have to grow 2 levels below the ground, though
(0027236)
Spectre Incarnate (reporter)
2014-07-22 12:46
edited on: 2014-07-22 12:50

New world in 40.04 and the underground mushroom trees are punching through my newest fort everywhere by Autumn, so it's NOT a save compatibility issue as we first thought.

I really doubt this is intended behavior, because there's no way to stop it from happening before they grow and break the surface. You can't pluck them before they grow, so an underground pasture is out of the question.

Not sure what you mean by two levels below the ground, Deboche? Mine were shoving their way through dirt ceilings wherever there was soil to grow in.


- Issue History
Date Modified Username Field Change
2014-07-21 03:18 lando242 New Issue
2014-07-21 05:27 lando242 Note Added: 0027122
2014-07-21 05:55 lethosor Tag Attached: Intentional/Expected?
2014-07-21 05:56 lethosor Summary Undergroup trees grow threw ground, other wierdness. => Underground trees grow through ground, other weirdness.
2014-07-21 07:19 lethosor Additional Information Updated View Revisions
2014-07-21 07:19 lethosor Additional Information Updated View Revisions
2014-07-21 07:20 lethosor Note Added: 0027132
2014-07-21 07:56 vjek Note Added: 0027136
2014-07-21 11:20 lethosor Relationship added related to 0007540
2014-07-21 18:38 lethosor Relationship added has duplicate 0007549
2014-07-22 12:09 Deboche Note Added: 0027222
2014-07-22 12:46 Spectre Incarnate Note Added: 0027236
2014-07-22 12:50 Spectre Incarnate Note Edited: 0027236 View Revisions
2014-07-22 16:05 Toady One Status new => resolved
2014-07-22 16:05 Toady One Fixed in Version => Next Version
2014-07-22 16:05 Toady One Resolution open => fixed
2014-07-22 16:05 Toady One Assigned To => Toady One
2014-07-22 16:05 Toady One Tag Detached: Intentional/Expected?
2014-08-03 10:04 Footkerchief Relationship added has duplicate 0007814
2014-08-03 20:29 Footkerchief Relationship replaced related to 0007814


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