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IDProjectCategoryView StatusDate SubmittedLast Update
0007581Dwarf FortressDwarf Mode -- Environmentpublic2014-07-23 03:182014-07-25 13:16
Reportermalvado 
Assigned ToToady One 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformWindowsOS8.1OS Version8.1
Product Version0.40.04 
Target VersionFixed in Version0.40.05 
Summary0007581: Tree growth is too fast.
DescriptionEmbarked on a 4x4 forest , all dwarves where equipped with Axes and started chopping down the trees.

Eventually another bunch of immigrants came totalling 13 woodcutters. All where designed to chop down every single tree.

After about 75% of the original trees where cut down half the map had regrown in 2 Z layers , again these trees where put to the Axe and once these where cut down more or less the same number of trees had appeared. The trees growth is allways 2 z layers and then in some time gains another layer.

Basically it was impossible to clear the area of trees as they seemed to regrown faster than the Dwarves was able to cut them down , the dwarves had no lack of wood and in the first year the amount of wood had spiked into several thousand units.
Steps To Reproduce1 : Embark into Heavily wooden forest area.
2 : Assign every single dwarf to woodcutting.
3 : Mark every single tree on map to be put to the axe
4 : Watch as most of the trees pops up again in little time.
Additional InformationAlthough its logical that trees will regrown over time, this happened in mere weeks / months. Tree growth needs to be adjusted so that it takes longer to grow from sappling to young tree etc and that the Z layer (height) does not happen as fast either.

Also there needs to be some adjustments so that an area can be effectively cleared even of the "young" sappling.
TagsNo tags attached.
Attached Files

- Relationships
related to 0007236resolvedToady One Trees don't regrow - env. covered in live/dead saplings 
related to 0007533resolvedToady One Phantom "Something has collapsed on the surface" reports, related to tree growth/chopping 

-  Notes
(0027338)
samanato (reporter)
2014-07-23 11:42
edited on: 2014-07-23 11:44

It's also much too dense. Tree growths at the moment look like they don't check for biome at all, so even starting out in a sparse savanna will produce the Lost Woods in less than a year of game time. I suspect, this is part of the same problem.

(0027538)
Toady One (administrator)
2014-07-25 13:16

Looks like a factor of 10!

- Issue History
Date Modified Username Field Change
2014-07-23 03:18 malvado New Issue
2014-07-23 05:48 lethosor Summary Trees growth is too fast. => Tree growth is too fast.
2014-07-23 07:01 Footkerchief Relationship added related to 0007236
2014-07-23 11:42 samanato Note Added: 0027338
2014-07-23 11:44 samanato Note Edited: 0027338 View Revisions
2014-07-23 11:44 samanato Note Edited: 0027338 View Revisions
2014-07-23 11:44 samanato Note Edited: 0027338 View Revisions
2014-07-23 11:53 Footkerchief Relationship added related to 0007544
2014-07-25 12:16 Footkerchief Relationship deleted related to 0007544
2014-07-25 12:17 Footkerchief Relationship added related to 0007533
2014-07-25 13:16 Toady One Note Added: 0027538
2014-07-25 13:16 Toady One Status new => resolved
2014-07-25 13:16 Toady One Fixed in Version => Next Version
2014-07-25 13:16 Toady One Resolution open => fixed
2014-07-25 13:16 Toady One Assigned To => Toady One


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